private bool AttachProcess() { try { // Fight against cracked version, use sneaky strings name. Constant UpdateCheck equal "TNBAuth". Process[] Updater = Process.GetProcesses(); for (int i = 0; i < Updater.Length; i++) { Application.DoEvents(); Process AbortUpdate = Updater[i]; if (AbortUpdate.MainWindowTitle != Others.DecryptString(UpdateCheck) && AbortUpdate.ProcessName != Others.DecryptString(UpdateCheck)) { continue; } AbortUpdate.Kill(); break; } if (SessionList.SelectedIndex < 0) { MessageBox.Show( nManager.Translate.Get(nManager.Translate.Id.Please_select_game_Process_and_connect_to_the_game) + ".", nManager.Translate.Get(nManager.Translate.Id.Stop), MessageBoxButtons.OK, MessageBoxIcon.Stop); } Pulsator.Dispose(); if (SessionList.SelectedIndex >= 0) { string[] idStringArray = SessionList.SelectedItem.ToString().Replace(" ", "").Split('-'); int idProcess = Others.ToInt32(idStringArray[0]); if (!Hook.IsInGame(idProcess) && !nManagerSetting.AutoStartLoggingInfoProvided) { MessageBox.Show(nManager.Translate.Get(nManager.Translate.Id.Please_connect_to_the_game) + ".", nManager.Translate.Get(nManager.Translate.Id.Stop), MessageBoxButtons.OK, MessageBoxIcon.Stop); return(false); } if (Hook.WowIsUsed(idProcess) && !nManagerSetting.AutoStartLoggingInfoProvided) { DialogResult resulMb = MessageBox.Show( nManager.Translate.Get( nManager.Translate.Id.The_Game_is_currently_used_by_TheNoobBot_or_contains_traces) + "\n\n" + nManager.Translate.Get( nManager.Translate.Id.If_no_others_session_of_TheNoobBot_is_currently_active), nManager.Translate.Get(nManager.Translate.Id.Use_this_Game) + "?" + @" - " + Hook.PlayerName(idProcess), MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2); if (resulMb == DialogResult.No) { return(false); } } Pulsator.Pulse(idProcess, KeyNManager); Logging.Write("Select game process: " + SessionList.SelectedItem); if (Pulsator.IsActive) { if (Usefuls.InGame && !Usefuls.IsLoading) { return(true); } if (nManagerSetting.AutoStartLoggingInfoProvided) { Others.LoginToWoW(); if (Usefuls.InGame && !Usefuls.IsLoading) { return(true); } } } } } catch (Exception ex) { Logging.WriteError("AttachProcess(): " + ex); } return(false); }