public void TestLimitedDistance() { AddStep("create limited grid", () => { Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.SlateGray }, grid = new OsuDistanceSnapGrid(new HitCircle { Position = grid_position }, new HitCircle { StartTime = 200 }), new SnappingCursorContainer { GetSnapPosition = v => grid.GetSnappedPosition(grid.ToLocalSpace(v)).position } }; }); AddStep("move mouse outside grid", () => InputManager.MoveMouseTo(grid.ToScreenSpace(grid_position + new Vector2(beat_length, 0) * 3f))); assertSnappedDistance(beat_length); }
public void Setup() => Schedule(() => { editorBeatmap.Difficulty.SliderMultiplier = 1; editorBeatmap.ControlPointInfo.Clear(); editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length }); snapProvider.DistanceSpacingMultiplier.Value = 1; Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.SlateGray }, grid = new OsuDistanceSnapGrid(new HitCircle { Position = grid_position }), new SnappingCursorContainer { GetSnapPosition = v => grid.GetSnappedPosition(grid.ToLocalSpace(v)).position } }; });