private void load() { Add(cursorScaleContainer = new Container { Child = clickToResumeCursor = new OsuClickToResumeCursor { ResumeRequested = Resume } }); }
private void load() { Add(cursorScaleContainer = new Container { RelativePositionAxes = Axes.Both, Child = clickToResumeCursor = new OsuClickToResumeCursor { ResumeRequested = Resume } }); }
private void load() { Add(clickToResumeCursor = new OsuClickToResumeCursor { ResumeRequested = Resume }); }