public override bool OperationCheck() { if (Vector3.Distance(ship.transform.position, sun.transform.position) < 100f) { step1 = true; } else { step2 = false; } orbitor = GM.GetComponent <Orbitor> (); if (orbitor.Father != null && orbitor.Father == sun) { step2 = true; } else { step2 = false; } if (step1 && step2) { return(true); } else { return(false); } }
public override bool OperationCheck() { orbitor = GM.GetComponent <Orbitor> (); if (orbitor.Father == ER) { return(true); } else { return(false); } }
void Start() { orbitor = Manager.gameObject.GetComponent <Orbitor> (); cam = this.GetComponent <Camera> (); }