private void SpawnNewEllipse() { OrbitEllipse ellipse = SceneObjectFactory.CreateOrbitEllipse(me.SceneMgr, line.End, 2.5f, 2.5f, Colors.Black); MiningEllipseControl control = new MiningEllipseControl(); control.LineToFollow = line; ellipse.AddControl(control); me.SceneMgr.DelayedAttachToScene(ellipse); }