예제 #1
0
    IEnumerator WatchedAd()
    {
        PlayerManager.instance.RevivePlayer();
        yield return(new WaitForSeconds(0.5f));

        gmSource.PlayOneShot(reviveSound);
        yield return(new WaitForSeconds(1f));

        isGameOver = false;
        orbManager.StartCreatingOrbs();
        EnvironmentController.instance.StartLoopingEffects();
        adWatched = true;
    }