public GlobalGameMode(OrbIt game) { this.game = game; playersHurtPlayers = new Toggle <float>(1f, true); nodesHurtPlayers = new Toggle <float>(1f, false); playersHurtNodes = new Toggle <float>(1f, true); nodesHurtNodes = new Toggle <float>(1f, false); scoringMode = ScoringModes.playerKills; _gameMode = GameModes.FreeForAll; SetUpTeams(); globalColor = Color.Purple; }
public FrameRateCounter(OrbIt game) { //content = new ContentManager(game.Services); this.game = game; }