예제 #1
0
    public GameObject GetPooledOrb(Vector3 spawnPos, int fallDist, ORB_VALUE val)
    {
        foreach (GameObject o in pooledOrbs)
        {
            if (!o.activeInHierarchy)
            {
                Orb orb = isOrb(o);
                o.SetActive(true);
                orb.setInitValues(spawnPos, fallDist, val);
                return(o);
            }
        }

        GameObject obj = Orb.Create(spawnPos, fallDist, val).gameObject;

        pooledOrbs.Add(obj);
        return(obj);
    }