void Awake() { arrShip[0] = GameObject.Find("Mary Celeste"); arrShip[1] = GameObject.Find("MV Joyita"); arrShip[2] = GameObject.Find("The Kaz"); arrShip[3] = GameObject.Find("Octavius"); arrShip[4] = GameObject.Find("Carol Deering"); gridLayout = GameObject.Find("Grid System").GetComponent <GridLayout>(); oppoGridLayout = GameObject.Find("Grid System Opponent").GetComponent <OppoGridLayout>(); gameStateManager = GameObject.Find("GameStateManager").GetComponent <GameStateManager>(); opponentField = GameObject.Find("Opponent Field"); playerField = GameObject.Find("Player Field"); canvas = GameObject.Find("Canvas"); canvasResult = GameObject.Find("Canvas Result"); canvasTurn = GameObject.Find("Canvas Turn"); textResult = GameObject.Find("Text Result").GetComponent <Text>(); textResultStatus = GameObject.Find("Text Result Status").GetComponent <Text>(); goCross = GameObject.Find("Cross"); goSmoke = GameObject.Find("Smoke"); goExplosion = GameObject.Find("Explosion"); goWater = GameObject.Find("Water"); goBlueDot = GameObject.Find("BlueDot"); textTurn = GameObject.Find("Text Turn").GetComponent <Text>(); }
void Awake() { gridLayout = GameObject.Find("Grid System Opponent").GetComponent <OppoGridLayout>(); setupNavigator = GameObject.Find("SetupNavigator").GetComponent <SetupNavigator>(); }