private static WeatherType OpenWeatherTypeToCommonType(OpenWeatherType type) { switch (type) { case OpenWeatherType.RaggedThunderstorm: case OpenWeatherType.Thunderstorm: case OpenWeatherType.ThunderstormWithLightRain: case OpenWeatherType.ThunderstormWithRain: case OpenWeatherType.ThunderstormWithHeavyRain: case OpenWeatherType.ThunderstormWithLightDrizzle: case OpenWeatherType.ThunderstormWithDrizzle: case OpenWeatherType.ThunderstormWithHeavyDrizzle: return(WeatherType.Thunderstorm); case OpenWeatherType.LightThunderstorm: return(WeatherType.LightThunderstorm); case OpenWeatherType.HeavyThunderstorm: case OpenWeatherType.TropicalStorm: return(WeatherType.HeavyThunderstorm); case OpenWeatherType.LightIntensityDrizzle: case OpenWeatherType.LightIntensityDrizzleRain: return(WeatherType.LightDrizzle); case OpenWeatherType.Drizzle: case OpenWeatherType.DrizzleRain: case OpenWeatherType.ShowerDrizzle: return(WeatherType.Drizzle); case OpenWeatherType.HeavyIntensityDrizzle: case OpenWeatherType.HeavyIntensityDrizzleRain: return(WeatherType.HeavyDrizzle); case OpenWeatherType.LightRain: case OpenWeatherType.LightIntensityShowerRain: return(WeatherType.LightRain); case OpenWeatherType.ModerateRain: case OpenWeatherType.FreezingRain: case OpenWeatherType.ShowerRainAndDrizzle: case OpenWeatherType.ShowerRain: case OpenWeatherType.RaggedShowerRain: return(WeatherType.Rain); case OpenWeatherType.HeavyIntensityRain: case OpenWeatherType.VeryHeavyRain: case OpenWeatherType.ExtremeRain: case OpenWeatherType.HeavyShowerRainAndDrizzle: case OpenWeatherType.HeavyIntensityShowerRain: return(WeatherType.HeavyRain); case OpenWeatherType.LightSnow: case OpenWeatherType.LightShowerSnow: return(WeatherType.LightSnow); case OpenWeatherType.Snow: case OpenWeatherType.ShowerSnow: return(WeatherType.Snow); case OpenWeatherType.HeavySnow: case OpenWeatherType.HeavyShowerSnow: return(WeatherType.HeavySnow); case OpenWeatherType.LightRainAndSnow: return(WeatherType.LightSleet); case OpenWeatherType.RainAndSnow: case OpenWeatherType.Sleet: return(WeatherType.Sleet); case OpenWeatherType.ShowerSleet: return(WeatherType.HeavySleet); case OpenWeatherType.Mist: return(WeatherType.Mist); case OpenWeatherType.Smoke: return(WeatherType.Smoke); case OpenWeatherType.Haze: return(WeatherType.Haze); case OpenWeatherType.Sand: case OpenWeatherType.SandAndDustWhirls: return(WeatherType.Sand); case OpenWeatherType.Dust: case OpenWeatherType.VolcanicAsh: return(WeatherType.Dust); case OpenWeatherType.Fog: return(WeatherType.Fog); case OpenWeatherType.Squalls: return(WeatherType.Squalls); case OpenWeatherType.Tornado: case OpenWeatherType.TornadoExtreme: return(WeatherType.Tornado); case OpenWeatherType.ClearSky: case OpenWeatherType.Calm: case OpenWeatherType.LightBreeze: return(WeatherType.Clear); case OpenWeatherType.FewClouds: case OpenWeatherType.GentleBreeze: case OpenWeatherType.ModerateBreeze: return(WeatherType.FewClouds); case OpenWeatherType.ScatteredClouds: return(WeatherType.ScatteredClouds); case OpenWeatherType.BrokenClouds: return(WeatherType.BrokenClouds); case OpenWeatherType.OvercastClouds: return(WeatherType.OvercastClouds); case OpenWeatherType.Hurricane: case OpenWeatherType.Gale: case OpenWeatherType.SevereGale: case OpenWeatherType.Storm: case OpenWeatherType.ViolentStorm: case OpenWeatherType.HurricaneAdditional: return(WeatherType.Hurricane); case OpenWeatherType.Cold: return(WeatherType.Cold); case OpenWeatherType.Hot: return(WeatherType.Hot); case OpenWeatherType.Windy: case OpenWeatherType.FreshBreeze: case OpenWeatherType.StrongBreeze: case OpenWeatherType.HighWind: return(WeatherType.Windy); case OpenWeatherType.Hail: return(WeatherType.Hail); default: throw new ArgumentOutOfRangeException(nameof(type), type, null); } }
private static WeatherType OpenWeatherTypeToCommonType(OpenWeatherType type) { switch (type) { case OpenWeatherType.RaggedThunderstorm: case OpenWeatherType.Thunderstorm: case OpenWeatherType.ThunderstormWithLightRain: case OpenWeatherType.ThunderstormWithRain: case OpenWeatherType.ThunderstormWithHeavyRain: case OpenWeatherType.ThunderstormWithLightDrizzle: case OpenWeatherType.ThunderstormWithDrizzle: case OpenWeatherType.ThunderstormWithHeavyDrizzle: return WeatherType.Thunderstorm; case OpenWeatherType.LightThunderstorm: return WeatherType.LightThunderstorm; case OpenWeatherType.HeavyThunderstorm: case OpenWeatherType.TropicalStorm: return WeatherType.HeavyThunderstorm; case OpenWeatherType.LightIntensityDrizzle: case OpenWeatherType.LightIntensityDrizzleRain: return WeatherType.LightDrizzle; case OpenWeatherType.Drizzle: case OpenWeatherType.DrizzleRain: case OpenWeatherType.ShowerDrizzle: return WeatherType.Drizzle; case OpenWeatherType.HeavyIntensityDrizzle: case OpenWeatherType.HeavyIntensityDrizzleRain: return WeatherType.HeavyDrizzle; case OpenWeatherType.LightRain: case OpenWeatherType.LightIntensityShowerRain: return WeatherType.LightRain; case OpenWeatherType.ModerateRain: case OpenWeatherType.FreezingRain: case OpenWeatherType.ShowerRainAndDrizzle: case OpenWeatherType.ShowerRain: case OpenWeatherType.RaggedShowerRain: return WeatherType.Rain; case OpenWeatherType.HeavyIntensityRain: case OpenWeatherType.VeryHeavyRain: case OpenWeatherType.ExtremeRain: case OpenWeatherType.HeavyShowerRainAndDrizzle: case OpenWeatherType.HeavyIntensityShowerRain: return WeatherType.HeavyRain; case OpenWeatherType.LightSnow: case OpenWeatherType.LightShowerSnow: return WeatherType.LightSnow; case OpenWeatherType.Snow: case OpenWeatherType.ShowerSnow: return WeatherType.Snow; case OpenWeatherType.HeavySnow: case OpenWeatherType.HeavyShowerSnow: return WeatherType.HeavySnow; case OpenWeatherType.LightRainAndSnow: return WeatherType.LightSleet; case OpenWeatherType.RainAndSnow: case OpenWeatherType.Sleet: return WeatherType.Sleet; case OpenWeatherType.ShowerSleet: return WeatherType.HeavySleet; case OpenWeatherType.Mist: return WeatherType.Mist; case OpenWeatherType.Smoke: return WeatherType.Smoke; case OpenWeatherType.Haze: return WeatherType.Haze; case OpenWeatherType.Sand: case OpenWeatherType.SandAndDustWhirls: return WeatherType.Sand; case OpenWeatherType.Dust: case OpenWeatherType.VolcanicAsh: return WeatherType.Dust; case OpenWeatherType.Fog: return WeatherType.Fog; case OpenWeatherType.Squalls: return WeatherType.Squalls; case OpenWeatherType.Tornado: case OpenWeatherType.TornadoExtreme: return WeatherType.Tornado; case OpenWeatherType.ClearSky: case OpenWeatherType.Calm: case OpenWeatherType.LightBreeze: return WeatherType.Clear; case OpenWeatherType.FewClouds: case OpenWeatherType.GentleBreeze: case OpenWeatherType.ModerateBreeze: return WeatherType.FewClouds; case OpenWeatherType.ScatteredClouds: return WeatherType.ScatteredClouds; case OpenWeatherType.BrokenClouds: return WeatherType.BrokenClouds; case OpenWeatherType.OvercastClouds: return WeatherType.OvercastClouds; case OpenWeatherType.Hurricane: case OpenWeatherType.Gale: case OpenWeatherType.SevereGale: case OpenWeatherType.Storm: case OpenWeatherType.ViolentStorm: case OpenWeatherType.HurricaneAdditional: return WeatherType.Hurricane; case OpenWeatherType.Cold: return WeatherType.Cold; case OpenWeatherType.Hot: return WeatherType.Hot; case OpenWeatherType.Windy: case OpenWeatherType.FreshBreeze: case OpenWeatherType.StrongBreeze: case OpenWeatherType.HighWind: return WeatherType.Windy; case OpenWeatherType.Hail: return WeatherType.Hail; default: throw new ArgumentOutOfRangeException(nameof(type), type, null); } }