public static void RemoveGUIInput(OpenTKAlternative input) { if (_guiInputDevices.Contains(input)) { _guiInputDevices.Remove(input); } }
public static void AddGUIInput(OpenTKAlternative input) { if (!_guiInputDevices.Contains(input)) { _guiInputDevices.Add(input); } }
public static void RemoveGUIInput(OpenTKAlternative input) { if (_guiInputDevices.Contains(input)) _guiInputDevices.Remove(input); }
public static void AddGUIInput(OpenTKAlternative input) { if (!_guiInputDevices.Contains(input)) _guiInputDevices.Add(input); }