public ActionResult <bool> OpenRoulette([FromBody] OpenRouletteRequest openRoulette) { bool rouletteExist = _rouletteService.ExistRoulette(openRoulette.RoulettetoOpen); if (!rouletteExist) { return(NotFound()); } else { _rouletteService.OpenRoulette(openRoulette); } return(Ok(true)); }
public ActionResult <OpenRouletteResponse> OpenRoulette(OpenRouletteRequest request) { var openRouletteService = new OpenRouletteService(_rouletteCollection); return(Ok(openRouletteService.Execute(request))); }
public void OpenRoulette(OpenRouletteRequest openRoulette) { Entities.Roulette roulette = _redisHelper.FindRoulette(openRoulette.RoulettetoOpen); roulette.IsOpen = true; _redisHelper.UpdateRoulette(roulette); }