private void ParseUpdatedList(UUID regionID, Dictionary <string, string> vars) { IOpenRegionSettingsConnector orsc = DataManager.DataManager.RequestPlugin <IOpenRegionSettingsConnector>(); if (orsc != null) { OpenRegionSettings settings = orsc.GetSettings(regionID); settings.DefaultDrawDistance = float.Parse(vars["Default Draw Distance"]); settings.ForceDrawDistance = vars["Force Draw Distance"] != null; settings.MaxDragDistance = float.Parse(vars["Max Drag Distance"]); settings.MaximumPrimScale = float.Parse(vars["Max Prim Scale"]); settings.MinimumPrimScale = float.Parse(vars["Min Prim Scale"]); settings.MaximumPhysPrimScale = float.Parse(vars["Max Physical Prim Scale"]); settings.MaximumHollowSize = float.Parse(vars["Max Hollow Size"]); settings.MinimumHoleSize = float.Parse(vars["Min Hole Size"]); settings.MaximumLinkCount = int.Parse(vars["Max Link Count"]); settings.MaximumLinkCountPhys = int.Parse(vars["Max Link Count Phys"]); settings.MaximumInventoryItemsTransfer = int.Parse(vars["Max Inventory Items To Transfer"]); settings.TerrainDetailScale = float.Parse(vars["Terrain Scale"]); settings.ShowTags = int.Parse(vars["Show Tags"]); settings.RenderWater = vars["Render Water"] != null; settings.DisplayMinimap = vars["Allow Minimap"] != null; settings.AllowPhysicalPrims = vars["Allow Physical Prims"] != null; settings.EnableTeenMode = vars["Enable Teen Mode"] != null; settings.ClampPrimSizes = vars["Enforce Max Build Constraints"] != null; orsc.SetSettings(regionID, settings); } }
public string AddOpenRegionSettingsHTMLPage(UUID regionID) { Dictionary <string, string> vars = new Dictionary <string, string>(); IOpenRegionSettingsConnector orsc = DataManager.DataManager.RequestPlugin <IOpenRegionSettingsConnector>(); if (orsc != null) { OpenRegionSettings settings = orsc.GetSettings(regionID); vars.Add("Default Draw Distance", settings.DefaultDrawDistance.ToString()); vars.Add("Force Draw Distance", settings.ForceDrawDistance ? "checked" : ""); vars.Add("Max Drag Distance", settings.MaxDragDistance.ToString()); vars.Add("Max Prim Scale", settings.MaximumPrimScale.ToString()); vars.Add("Min Prim Scale", settings.MinimumPrimScale.ToString()); vars.Add("Max Physical Prim Scale", settings.MaximumPhysPrimScale.ToString()); vars.Add("Max Hollow Size", settings.MaximumHollowSize.ToString()); vars.Add("Min Hole Size", settings.MinimumHoleSize.ToString()); vars.Add("Max Link Count", settings.MaximumLinkCount.ToString()); vars.Add("Max Link Count Phys", settings.MaximumLinkCountPhys.ToString()); vars.Add("Max Inventory Items To Transfer", settings.MaximumInventoryItemsTransfer.ToString()); vars.Add("Terrain Scale", settings.TerrainDetailScale.ToString()); vars.Add("Show Tags", settings.ShowTags.ToString()); vars.Add("Render Water", settings.RenderWater ? "checked" : ""); vars.Add("Allow Minimap", settings.DisplayMinimap ? "checked" : ""); vars.Add("Allow Physical Prims", settings.AllowPhysicalPrims ? "checked" : ""); vars.Add("Enable Teen Mode", settings.EnableTeenMode ? "checked" : ""); vars.Add("Enforce Max Build Constraints", settings.ClampPrimSizes ? "checked" : ""); return(CSHTMLCreator.AddHTMLPage(HTMLPage, "", "OpenRegionSettings", vars, (newVars) => { ParseUpdatedList(regionID, newVars); return AddOpenRegionSettingsHTMLPage(regionID); })); } return(""); }
public void SetSettings(UUID regionID, OpenRegionSettings settings) { IGenericsConnector connector = DataManager.DataManager.RequestPlugin<IGenericsConnector>(); //Update the database if (connector != null) connector.AddGeneric(regionID, "OpenRegionSettings", "OpenRegionSettings", settings.ToOSD()); }
public void SetSettings(UUID regionID, OpenRegionSettings settings) { IGenericsConnector connector = DataManager.DataManager.RequestPlugin <IGenericsConnector>(); //Update the database if (connector != null) { connector.AddGeneric(regionID, "OpenRegionSettings", "OpenRegionSettings", settings.ToOSD()); } }
public void AddRegion(IScene scene) { m_scene = scene; scene.EventManager.OnMakeRootAgent += OnNewClient; scene.EventManager.OnRegisterCaps += OnRegisterCaps; m_settings = scene.RegionInfo.OpenRegionSettings; scene.RegisterModuleInterface<IOpenRegionSettingsModule>(this); RegionInfo reg = m_scene.RegionInfo; ReadOpenRegionSettings(m_scene.Config.Configs["OpenRegionSettings"], ref reg); m_scene.RegionInfo = reg; }
public OpenRegionSettings GetSettings(UUID regionID) { OpenRegionSettings settings = new OpenRegionSettings(); IGenericsConnector connector = DataManager.DataManager.RequestPlugin<IGenericsConnector>(); if (connector != null) { settings = connector.GetGeneric<OpenRegionSettings>(regionID, "OpenRegionSettings", "OpenRegionSettings") ?? new OpenRegionSettings(); } return settings; }
public OpenRegionSettings GetSettings(UUID regionID) { OpenRegionSettings settings = new OpenRegionSettings(); IGenericsConnector connector = DataManager.DataManager.RequestPlugin <IGenericsConnector>(); if (connector != null) { settings = connector.GetGeneric <OpenRegionSettings>(regionID, "OpenRegionSettings", "OpenRegionSettings") ?? new OpenRegionSettings(); } return(settings); }
public void AddRegion(IScene scene) { m_scene = scene; scene.EventManager.OnMakeRootAgent += OnNewClient; scene.EventManager.OnRegisterCaps += OnRegisterCaps; scene.RegisterModuleInterface <IOpenRegionSettingsModule>(this); IOpenRegionSettingsConnector orsc = DataManager.DataManager.RequestPlugin <IOpenRegionSettingsConnector>(); if (orsc != null) { m_settings = orsc.GetSettings(scene.RegionInfo.RegionID); } ReadConfig(scene); }
public void AddRegion(IScene scene) { m_scene = scene; scene.EventManager.OnMakeRootAgent += OnNewClient; scene.EventManager.OnRegisterCaps += OnRegisterCaps; scene.RegisterModuleInterface<IOpenRegionSettingsModule>(this); IOpenRegionSettingsConnector orsc = DataManager.DataManager.RequestPlugin<IOpenRegionSettingsConnector>(); if (orsc != null) m_settings = orsc.GetSettings(scene.RegionInfo.RegionID); ReadConfig(scene); }
public void AddRegion(Scene scene) { m_scene = scene; scene.EventManager.OnMakeRootAgent += OnNewClient; scene.EventManager.OnRegisterCaps += OnRegisterCaps; scene.RegisterModuleInterface<IOpenRegionSettingsModule>(this); IGenericsConnector connector = Aurora.DataManager.DataManager.RequestPlugin<IGenericsConnector>(); if (connector != null) { m_settings = connector.GetGeneric<OpenRegionSettings>(scene.RegionInfo.RegionID, "OpenRegionSettings", "OpenRegionSettings", new OpenRegionSettings()); if (m_settings == null) m_settings = new OpenRegionSettings(); } ReadConfig(scene); }