public bool DoesSupportUnicode(int bitpos) => OpenFontUnicodeUtilExtensions.DoesSupportUnicode(Languages, bitpos);
//TODO: UnicodeLangBits vs UnicodeLangBits5_1 public bool DoesSupportUnicode(BitposAndAssciatedUnicodeRanges bitposAndAssocUnicode) => OpenFontUnicodeUtilExtensions.DoesSupportUnicode(Languages, bitposAndAssocUnicode.Bitpos);