// Use this for initialization
    void Start()
    {
        // FaceTracking 用 WorkerThread 初期化
        locker = new object();
        this.faceTrackingWorkerThread = new Thread(new ThreadStart(DoFaceTracking))
        {
            Name         = "FaceTrackingWorkerThread",
            IsBackground = true,
        };

        // 頭部 LookTarget の初期配置
        this.HeadLookTargetRotationCenter.position = this.HeadModel.position;
        this.HeadLookTarget.localPosition          = new Vector3(0, 0, lookTargetDistance);

        // 視線 LookTarget の初期配置
        // 両目の中心に配置
        Vector3 eyesCenter = Vector3.Lerp(this.EyeL.position, this.EyeR.position, 0.5f);

        this.GazeLookTargetRotationCenter.position = eyesCenter;
        this.GazeLookTarget.localPosition          = new Vector3(0, 0, lookTargetDistance);

        // FaceTracker の初期化
        string basePath = "Assets/Resources";

        wrapper = new OpenFaceNativePluginWrapper();
        wrapper.Initialize(Path.Combine(basePath, "model/main_clnf_general.txt").ToString(), Path.Combine(basePath, "classifiers/haarcascade_frontalface_alt.xml"), basePath, this.isQuietMode);

        // WorkerThread 開始
        this.isRunning = true;
        faceTrackingWorkerThread.Start();
    }
    // Use this for initialization
    void Start()
    {
        // FaceTracking 用 WorkerThread 初期化
        locker = new object();
        this.faceTrackingWorkerThread = new Thread(new ThreadStart(DoFaceTracking))
        {
            Name         = "FaceTrackingWorkerThread",
            IsBackground = true,
        };

        // 座標系変換行列の初期化
        invertYM = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, new Vector3(1, -1, 1));
        //Debug.Log("invertYM " + invertYM.ToString());
        invertZM = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, new Vector3(1, 1, -1));
        //Debug.Log("invertZM " + invertZM.ToString());

        // 初期 Transform 値の設定
        if (!isLocal)
        {
            this.initialModelHeadRotation = targetFaceObject.transform.rotation;
        }
        else
        {
            this.initialModelHeadRotation = targetFaceObject.transform.localRotation;
        }

        this.destinationFaceRotation = this.initialModelHeadRotation;

        // FaceTracker の初期化
        string basePath = "Assets/Resources";

        wrapper = new OpenFaceNativePluginWrapper();
        wrapper.Initialize(Path.Combine(basePath, "model/main_clnf_general.txt").ToString(), Path.Combine(basePath, "classifiers/haarcascade_frontalface_alt.xml"), basePath, this.isQuietMode);

        // WorkerThread 開始
        this.isRunning = true;
        faceTrackingWorkerThread.Start();
    }