private void HandleRakNetMessage(IPEndPoint senderEndpoint, OpenConnectionRequest1 incoming) { lock (_playerSessions) { // Already connecting, then this is just a duplicate if (_connectionAttemps.ContainsKey(senderEndpoint)) { DateTime created; _connectionAttemps.TryGetValue(senderEndpoint, out created); if (DateTime.UtcNow < created + TimeSpan.FromSeconds(3)) { return; } _connectionAttemps.TryRemove(senderEndpoint, out created); } if (!_connectionAttemps.TryAdd(senderEndpoint, DateTime.UtcNow)) return; } if (Log.IsDebugEnabled) Log.WarnFormat("New connection from: {0} {1}, MTU: {2}", senderEndpoint.Address, senderEndpoint.Port, incoming.mtuSize); var packet = OpenConnectionReply1.CreateObject(); packet.serverGuid = 12345; packet.mtuSize = incoming.mtuSize; packet.serverHasSecurity = 0; var data = packet.Encode(); packet.PutPool(); TraceSend(packet); SendData(data, senderEndpoint); }
private void HandleRakNetMessage(IPEndPoint senderEndpoint, OpenConnectionRequest1 message) { ConcurrentDictionary <IPEndPoint, RakSession> sessions = _connectionInfo.RakSessions; ConcurrentDictionary <IPEndPoint, DateTime> connectionAttempts = _connectionAttempts; if (Log.IsDebugEnabled) { Log.Warn($"New connection from {senderEndpoint.Address} {senderEndpoint.Port}, MTU={message.mtuSize}, RakNet version={message.raknetProtocolVersion}"); } lock (sessions) { // Already connecting, then this is just a duplicate if (connectionAttempts.TryGetValue(senderEndpoint, out DateTime created)) { if (DateTime.UtcNow < created + TimeSpan.FromSeconds(3)) { return; } connectionAttempts.TryRemove(senderEndpoint, out _); } if (!connectionAttempts.TryAdd(senderEndpoint, DateTime.UtcNow)) { return; } } if (message.mtuSize > MaxMtuSize) { return; } var packet = OpenConnectionReply1.CreateObject(); packet.serverGuid = _motdProvider.ServerId; packet.mtuSize = message.mtuSize; packet.serverHasSecurity = 0; byte[] data = packet.Encode(); TraceSend(packet); packet.PutPool(); _sender.SendData(data, senderEndpoint); }
public static void HandleRakNetMessage(MiNetServer server, IPEndPoint senderEndpoint, OpenConnectionRequest1 incoming) { lock (server._rakNetSessions) { // Already connecting, then this is just a duplicate if (server._connectionAttemps.TryGetValue(senderEndpoint, out DateTime created)) { if (DateTime.UtcNow < created + TimeSpan.FromSeconds(3)) { return; } server._connectionAttemps.TryRemove(senderEndpoint, out _); } if (!server._connectionAttemps.TryAdd(senderEndpoint, DateTime.UtcNow)) { return; } } if (Log.IsDebugEnabled) { Log.Warn($"New connection from {senderEndpoint.Address} {senderEndpoint.Port}, MTU={incoming.mtuSize}, RakNet version={incoming.raknetProtocolVersion}"); } var packet = OpenConnectionReply1.CreateObject(); packet.serverGuid = server.MotdProvider.ServerId; packet.mtuSize = incoming.mtuSize; packet.serverHasSecurity = 0; byte[] data = packet.Encode(); TraceSend(packet); packet.PutPool(); server.SendData(data, senderEndpoint); }
private void HandleRakNetMessage(byte[] receiveBytes, IPEndPoint senderEndpoint, byte msgId) { DefaultMessageIdTypes msgIdType = (DefaultMessageIdTypes)msgId; Package message = PackageFactory.CreatePackage(msgId, receiveBytes); if (message == null) { if (!_badPacketBans.ContainsKey(senderEndpoint.Address)) { _badPacketBans.Add(senderEndpoint.Address, true); } Log.ErrorFormat("Receive bad packet with ID: {0} (0x{0:x2}) {2} from {1}", msgId, senderEndpoint.Address, (DefaultMessageIdTypes)msgId); return; } message.Source = "RakNet"; TraceReceive(message); switch (msgIdType) { case DefaultMessageIdTypes.ID_UNCONNECTED_PING: case DefaultMessageIdTypes.ID_UNCONNECTED_PING_OPEN_CONNECTIONS: { UnconnectedPing incoming = (UnconnectedPing)message; //TODO: This needs to be verified with RakNet first //response.sendpingtime = msg.sendpingtime; //response.sendpongtime = DateTimeOffset.UtcNow.Ticks / TimeSpan.TicksPerMillisecond; var packet = UnconnectedPong.CreateObject(); packet.serverId = 22345; packet.pingId = incoming.pingId; packet.serverName = MotdProvider.GetMotd(ServerInfo); var data = packet.Encode(); packet.PutPool(); TraceSend(packet); SendData(data, senderEndpoint, new object()); break; } case DefaultMessageIdTypes.ID_OPEN_CONNECTION_REQUEST_1: { OpenConnectionRequest1 incoming = (OpenConnectionRequest1)message; Log.DebugFormat("New connection from: {0} {1}", senderEndpoint.Address, senderEndpoint.Port); lock (_playerSessions) { // Already connecting, then this is just a duplicate if (_connectionAttemps.ContainsKey(senderEndpoint)) { DateTime created; _connectionAttemps.TryGetValue(senderEndpoint, out created); if (DateTime.UtcNow < created + TimeSpan.FromSeconds(3)) { return; } } //PlayerNetworkSession session; //if (_playerSessions.TryGetValue(senderEndpoint, out session)) //{ // Log.DebugFormat("Reconnection detected from {0}. Removing old session and disconnecting old player.", senderEndpoint.Address); // Player oldPlayer = session.Player; // if (oldPlayer != null) // { // oldPlayer.Disconnect("Reconnecting."); // } // else // { // _playerSessions.TryRemove(session.EndPoint, out session); // } //} if (!_connectionAttemps.ContainsKey(senderEndpoint)) { _connectionAttemps.Add(senderEndpoint, DateTime.UtcNow); } } var packet = OpenConnectionReply1.CreateObject(); packet.serverGuid = 12345; packet.mtuSize = incoming.mtuSize; packet.serverHasSecurity = 0; var data = packet.Encode(); packet.PutPool(); TraceSend(packet); SendData(data, senderEndpoint, new object()); break; } case DefaultMessageIdTypes.ID_OPEN_CONNECTION_REQUEST_2: { OpenConnectionRequest2 incoming = (OpenConnectionRequest2)message; PlayerNetworkSession session; lock (_playerSessions) { if (_connectionAttemps.ContainsKey(senderEndpoint)) { _connectionAttemps.Remove(senderEndpoint); } else { Log.ErrorFormat("Unexpected connection request packet from {0}.", senderEndpoint.Address); return; } //PlayerNetworkSession session; if (_playerSessions.TryGetValue(senderEndpoint, out session)) { Log.WarnFormat("Reconnection detected from {0}. Removing old session and disconnecting old player.", senderEndpoint.Address); Player oldPlayer = session.Player; if (oldPlayer != null) { oldPlayer.Disconnect("Reconnecting."); } else { _playerSessions.TryRemove(session.EndPoint, out session); } } if (_playerSessions.TryGetValue(senderEndpoint, out session)) { // Already connecting, then this is just a duplicate if (session.State == ConnectionState.Connecting /* && DateTime.UtcNow < session.LastUpdatedTime + TimeSpan.FromSeconds(2)*/) { return; } Log.ErrorFormat("Unexpected session from {0}. Removing old session and disconnecting old player.", senderEndpoint.Address); Player oldPlayer = session.Player; if (oldPlayer != null) { oldPlayer.Disconnect("Reconnecting."); } else { _playerSessions.TryRemove(session.EndPoint, out session); } } session = new PlayerNetworkSession(null, senderEndpoint) { State = ConnectionState.Connecting, LastUpdatedTime = DateTime.UtcNow, Mtuize = incoming.mtuSize }; _playerSessions.TryAdd(senderEndpoint, session); } Player player = PlayerFactory.CreatePlayer(this, senderEndpoint, incoming.mtuSize); player.ClientGuid = incoming.clientGuid; player.NetworkSession = session; session.Player = player; var reply = OpenConnectionReply2.CreateObject(); reply.serverGuid = 12345; reply.mtuSize = incoming.mtuSize; reply.doSecurityAndHandshake = new byte[0]; var data = reply.Encode(); reply.PutPool(); TraceSend(reply); SendData(data, senderEndpoint, session.SyncRoot); break; } default: if (!_badPacketBans.ContainsKey(senderEndpoint.Address)) { _badPacketBans.Add(senderEndpoint.Address, true); } Log.ErrorFormat("Receive unexpected packet with ID: {0} (0x{0:x2}) {2} from {1}", msgId, senderEndpoint.Address, (DefaultMessageIdTypes)msgId); break; } message.PutPool(); }