예제 #1
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        public static void Shl_V(ArmEmitterContext context)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            int shift = GetImmShl(op);

            if (Optimizations.UseSse2 && op.Size > 0)
            {
                Operand n = GetVec(op.Rn);

                Intrinsic sllInst = X86PsllInstruction[op.Size];

                Operand res = context.AddIntrinsic(sllInst, n, Const(shift));

                if (op.RegisterSize == RegisterSize.Simd64)
                {
                    res = context.VectorZeroUpper64(res);
                }

                context.Copy(GetVec(op.Rd), res);
            }
            else
            {
                EmitVectorUnaryOpZx(context, (op1) => context.ShiftLeft(op1, Const(shift)));
            }
        }
예제 #2
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        public static void Usra_V(ArmEmitterContext context)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            if (Optimizations.UseSse2 && op.Size > 0)
            {
                int shift = GetImmShr(op);

                Operand d = GetVec(op.Rd);
                Operand n = GetVec(op.Rn);

                Intrinsic srlInst = X86PsrlInstruction[op.Size];

                Operand res = context.AddIntrinsic(srlInst, n, Const(shift));

                Intrinsic addInst = X86PaddInstruction[op.Size];

                res = context.AddIntrinsic(addInst, res, d);

                if (op.RegisterSize == RegisterSize.Simd64)
                {
                    res = context.VectorZeroUpper64(res);
                }

                context.Copy(d, res);
            }
            else
            {
                EmitVectorShrImmOpZx(context, ShrImmFlags.Accumulate);
            }
        }
예제 #3
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        private static void EmitVectorShrImmNarrowOpZx(ArmEmitterContext context, bool round)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            int shift = GetImmShr(op);

            long roundConst = 1L << (shift - 1);

            int elems = 8 >> op.Size;

            int part = op.RegisterSize == RegisterSize.Simd128 ? elems : 0;

            Operand res = part == 0 ? context.VectorZero() : context.Copy(GetVec(op.Rd));

            for (int index = 0; index < elems; index++)
            {
                Operand e = EmitVectorExtractZx(context, op.Rn, index, op.Size + 1);

                if (round)
                {
                    e = context.Add(e, Const(roundConst));
                }

                e = context.ShiftRightUI(e, Const(shift));

                res = EmitVectorInsert(context, res, e, part + index, op.Size);
            }

            context.Copy(GetVec(op.Rd), res);
        }
예제 #4
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        public static void Sshr_V(ArmEmitterContext context)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            if (Optimizations.UseSse2 && op.Size > 0 && op.Size < 3)
            {
                int shift = GetImmShr(op);

                Operand n = GetVec(op.Rn);

                Intrinsic sraInst = X86PsraInstruction[op.Size];

                Operand res = context.AddIntrinsic(sraInst, n, Const(shift));

                if (op.RegisterSize == RegisterSize.Simd64)
                {
                    res = context.VectorZeroUpper64(res);
                }

                context.Copy(GetVec(op.Rd), res);
            }
            else
            {
                EmitShrImmOp(context, ShrImmFlags.VectorSx);
            }
        }
예제 #5
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        public static void Ushll_V(ArmEmitterContext context)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            int shift = GetImmShl(op);

            if (Optimizations.UseSse41)
            {
                Operand n = GetVec(op.Rn);

                if (op.RegisterSize == RegisterSize.Simd128)
                {
                    n = context.AddIntrinsic(Intrinsic.X86Psrldq, n, Const(8));
                }

                Intrinsic movzxInst = X86PmovzxInstruction[op.Size];

                Operand res = context.AddIntrinsic(movzxInst, n);

                if (shift != 0)
                {
                    Intrinsic sllInst = X86PsllInstruction[op.Size + 1];

                    res = context.AddIntrinsic(sllInst, res, Const(shift));
                }

                context.Copy(GetVec(op.Rd), res);
            }
            else
            {
                EmitVectorShImmWidenBinaryZx(context, (op1, op2) => context.ShiftLeft(op1, op2), shift);
            }
        }
예제 #6
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        public static void Shrn_V(ArmEmitterContext context)
        {
            if (Optimizations.UseSsse3)
            {
                OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

                int shift = GetImmShr(op);

                Operand d = GetVec(op.Rd);
                Operand n = GetVec(op.Rn);

                Operand dLow = context.AddIntrinsic(Intrinsic.X86Movlhps, d, context.VectorZero());

                Intrinsic srlInst = X86PsrlInstruction[op.Size + 1];

                Operand nShifted = context.AddIntrinsic(srlInst, n, Const(shift));

                Operand mask = X86GetAllElements(context, _masks_RshrnShrn[op.Size]);

                Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, nShifted, mask);

                Intrinsic movInst = op.RegisterSize == RegisterSize.Simd128
                    ? Intrinsic.X86Movlhps
                    : Intrinsic.X86Movhlps;

                res = context.AddIntrinsic(movInst, dLow, res);

                context.Copy(d, res);
            }
            else
            {
                EmitVectorShrImmNarrowOpZx(context, round: false);
            }
        }
예제 #7
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        public static void Sli_V(ArmEmitterContext context)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            Operand res = context.VectorZero();

            int elems = op.GetBytesCount() >> op.Size;

            int shift = GetImmShl(op);

            ulong mask = shift != 0 ? ulong.MaxValue >> (64 - shift) : 0;

            for (int index = 0; index < elems; index++)
            {
                Operand ne = EmitVectorExtractZx(context, op.Rn, index, op.Size);

                Operand neShifted = context.ShiftLeft(ne, Const(shift));

                Operand de = EmitVectorExtractZx(context, op.Rd, index, op.Size);

                Operand deMasked = context.BitwiseAnd(de, Const(mask));

                Operand e = context.BitwiseOr(neShifted, deMasked);

                res = EmitVectorInsert(context, res, e, index, op.Size);
            }

            context.Copy(GetVec(op.Rd), res);
        }
예제 #8
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        public static void Shl_S(ArmEmitterContext context)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            int shift = GetImmShl(op);

            EmitScalarUnaryOpZx(context, (op1) => context.ShiftLeft(op1, Const(shift)));
        }
예제 #9
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        private static void EmitSri(ArmEmitterContext context, bool scalar)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            int shift = GetImmShr(op);
            int eSize = 8 << op.Size;

            ulong mask = (ulong.MaxValue << (eSize - shift)) & (ulong.MaxValue >> (64 - eSize));

            if (Optimizations.UseSse2 && op.Size > 0)
            {
                Operand d = GetVec(op.Rd);
                Operand n = GetVec(op.Rn);

                Intrinsic srlInst = X86PsrlInstruction[op.Size];

                Operand nShifted = context.AddIntrinsic(srlInst, n, Const(shift));

                Operand dMask = X86GetAllElements(context, (long)mask * _masks_SliSri[op.Size]);

                Operand dMasked = context.AddIntrinsic(Intrinsic.X86Pand, d, dMask);

                Operand res = context.AddIntrinsic(Intrinsic.X86Por, nShifted, dMasked);

                if ((op.RegisterSize == RegisterSize.Simd64) || scalar)
                {
                    res = context.VectorZeroUpper64(res);
                }

                context.Copy(d, res);
            }
            else
            {
                Operand res = context.VectorZero();

                int elems = !scalar?op.GetBytesCount() >> op.Size : 1;

                for (int index = 0; index < elems; index++)
                {
                    Operand ne = EmitVectorExtractZx(context, op.Rn, index, op.Size);

                    Operand neShifted = shift != 64 ? context.ShiftRightUI(ne, Const(shift)) : Const(0UL);

                    Operand de = EmitVectorExtractZx(context, op.Rd, index, op.Size);

                    Operand deMasked = context.BitwiseAnd(de, Const(mask));

                    Operand e = context.BitwiseOr(neShifted, deMasked);

                    res = EmitVectorInsert(context, res, e, index, op.Size);
                }

                context.Copy(GetVec(op.Rd), res);
            }
        }
예제 #10
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        public static void Rshrn_V(ArmEmitterContext context)
        {
            if (Optimizations.UseSsse3)
            {
                OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

                int shift = GetImmShr(op);

                long roundConst = 1L << (shift - 1);

                Operand d = GetVec(op.Rd);
                Operand n = GetVec(op.Rn);

                Operand dLow = context.AddIntrinsic(Intrinsic.X86Movlhps, d, context.VectorZero());

                Operand mask = null;

                switch (op.Size + 1)
                {
                case 1: mask = X86GetAllElements(context, (int)roundConst * 0x00010001); break;

                case 2: mask = X86GetAllElements(context, (int)roundConst); break;

                case 3: mask = X86GetAllElements(context, roundConst); break;
                }

                Intrinsic addInst = X86PaddInstruction[op.Size + 1];

                Operand res = context.AddIntrinsic(addInst, n, mask);

                Intrinsic srlInst = X86PsrlInstruction[op.Size + 1];

                res = context.AddIntrinsic(srlInst, res, Const(shift));

                Operand mask2 = X86GetAllElements(context, _masks_RshrnShrn[op.Size]);

                res = context.AddIntrinsic(Intrinsic.X86Pshufb, res, mask2);

                Intrinsic movInst = op.RegisterSize == RegisterSize.Simd128
                    ? Intrinsic.X86Movlhps
                    : Intrinsic.X86Movhlps;

                res = context.AddIntrinsic(movInst, dLow, res);

                context.Copy(d, res);
            }
            else
            {
                EmitVectorShrImmNarrowOpZx(context, round: true);
            }
        }
예제 #11
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        private static void EmitShrImmOp(ArmEmitterContext context, ShrImmFlags flags)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            Operand res = context.VectorZero();

            bool scalar     = (flags & ShrImmFlags.Scalar) != 0;
            bool signed     = (flags & ShrImmFlags.Signed) != 0;
            bool round      = (flags & ShrImmFlags.Round) != 0;
            bool accumulate = (flags & ShrImmFlags.Accumulate) != 0;

            int shift = GetImmShr(op);

            long roundConst = 1L << (shift - 1);

            int elems = !scalar?op.GetBytesCount() >> op.Size : 1;

            for (int index = 0; index < elems; index++)
            {
                Operand e = EmitVectorExtract(context, op.Rn, index, op.Size, signed);

                if (op.Size <= 2)
                {
                    if (round)
                    {
                        e = context.Add(e, Const(roundConst));
                    }

                    e = signed
                        ? context.ShiftRightSI(e, Const(shift))
                        : context.ShiftRightUI(e, Const(shift));
                }
                else /* if (op.Size == 3) */
                {
                    e = EmitShrImm64(context, e, signed, round ? roundConst : 0L, shift);
                }

                if (accumulate)
                {
                    Operand de = EmitVectorExtract(context, op.Rd, index, op.Size, signed);

                    e = context.Add(e, de);
                }

                res = EmitVectorInsert(context, res, e, index, op.Size);
            }

            context.Copy(GetVec(op.Rd), res);
        }
예제 #12
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        private static void EmitShrImmSaturatingNarrowOp(ArmEmitterContext context, ShrImmSaturatingNarrowFlags flags)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            bool scalar    = (flags & ShrImmSaturatingNarrowFlags.Scalar) != 0;
            bool signedSrc = (flags & ShrImmSaturatingNarrowFlags.SignedSrc) != 0;
            bool signedDst = (flags & ShrImmSaturatingNarrowFlags.SignedDst) != 0;
            bool round     = (flags & ShrImmSaturatingNarrowFlags.Round) != 0;

            int shift = GetImmShr(op);

            long roundConst = 1L << (shift - 1);

            int elems = !scalar ? 8 >> op.Size : 1;

            int part = !scalar && (op.RegisterSize == RegisterSize.Simd128) ? elems : 0;

            Operand res = part == 0 ? context.VectorZero() : context.Copy(GetVec(op.Rd));

            for (int index = 0; index < elems; index++)
            {
                Operand e = EmitVectorExtract(context, op.Rn, index, op.Size + 1, signedSrc);

                if (op.Size <= 1 || !round)
                {
                    if (round)
                    {
                        e = context.Add(e, Const(roundConst));
                    }

                    e = signedSrc
                        ? context.ShiftRightSI(e, Const(shift))
                        : context.ShiftRightUI(e, Const(shift));
                }
                else /* if (op.Size == 2 && round) */
                {
                    e = EmitShrImm64(context, e, signedSrc, roundConst, shift); // shift <= 32
                }

                e = EmitSatQ(context, e, op.Size, signedSrc, signedDst);

                res = EmitVectorInsert(context, res, e, part + index, op.Size);
            }

            context.Copy(GetVec(op.Rd), res);
        }
예제 #13
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        public static void Srshr_V(ArmEmitterContext context)
        {
            OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;

            if (Optimizations.UseSse2 && op.Size > 0 && op.Size < 3)
            {
                int shift = GetImmShr(op);
                int eSize = 8 << op.Size;

                Operand n = GetVec(op.Rn);

                Intrinsic sllInst = X86PsllInstruction[op.Size];

                Operand res = context.AddIntrinsic(sllInst, n, Const(eSize - shift));

                Intrinsic srlInst = X86PsrlInstruction[op.Size];

                res = context.AddIntrinsic(srlInst, res, Const(eSize - 1));

                Intrinsic sraInst = X86PsraInstruction[op.Size];

                Operand nSra = context.AddIntrinsic(sraInst, n, Const(shift));

                Intrinsic addInst = X86PaddInstruction[op.Size];

                res = context.AddIntrinsic(addInst, res, nSra);

                if (op.RegisterSize == RegisterSize.Simd64)
                {
                    res = context.VectorZeroUpper64(res);
                }

                context.Copy(GetVec(op.Rd), res);
            }
            else
            {
                EmitVectorShrImmOpSx(context, ShrImmFlags.Round);
            }
        }