public override void Update(object gameTime) { if (updateTimer > 500) { scoreBoard = highscoreHandler.getScores(); Console.WriteLine("update..."); updateTimer = 0; } updateTimer++; }
public LeaderBoard() { highscoreManager = new OnlineHighScore(); board = highscoreManager.getScores(); updateTimer = 0; //Add back button backButton = new Button("BACK", Color.LightGreen, Color.DarkGreen, Fonts.FNT_MENU); backButton.Position = SCREEN_SIZE.ToVector2() - backButton.Dimensions; Add(backButton); }
public override void Update(object gameTime) { base.Update(gameTime); if (updateTimer > 500) { board = highscoreManager.getScores(); Console.WriteLine("update..."); updateTimer = 0; } updateTimer++; if (backButton.Pressed) { GameEnvironment.GameStateManager.SwitchTo("MainMenuState"); } }
public HandleHighscores() { highscoreHandler = new OnlineHighScore(); scoreBoard = highscoreHandler.getScores(); }