예제 #1
0
    //Protobuffer从MemoryStream进行反序列化
    public bool FromMemoryStream(MemoryStream protoMS)
    {
        OnlineDataOnlineDataV1 pb = ProtoBuf.Serializer.Deserialize <OnlineDataOnlineDataV1>(protoMS);

        FromPB(pb);
        return(true);
    }
예제 #2
0
    //转化成Protobuffer类型函数
    public OnlineDataOnlineDataV1 ToPB()
    {
        OnlineDataOnlineDataV1 v = new OnlineDataOnlineDataV1();

        for (int i = 0; i < (int)m_BagRecycleBin.Count; i++)
        {
            v.BagRecycleBin.Add(m_BagRecycleBin[i].ToPB());
        }
        for (int i = 0; i < (int)m_RoleAttr.Count; i++)
        {
            v.RoleAttr.Add(m_RoleAttr[i].ToPB());
        }
        v.RecommendFriendOffset    = m_RecommendFriendOffset;
        v.RecommendFriendFlushTime = m_RecommendFriendFlushTime;
        for (int i = 0; i < (int)m_RecommendFriendLastList.Count; i++)
        {
            v.RecommendFriendLastList.Add(m_RecommendFriendLastList[i]);
        }
        for (int i = 0; i < (int)m_FollowmeUserId.Count; i++)
        {
            v.FollowmeUserId.Add(m_FollowmeUserId[i]);
        }
        v.FollowWho  = m_FollowWho;
        v.ThiefObjId = m_ThiefObjId;

        return(v);
    }
예제 #3
0
 //从Protobuffer类型初始化
 public void FromPB(OnlineDataOnlineDataV1 v)
 {
     if (v == null)
     {
         return;
     }
     m_BagRecycleBin.Clear();
     for (int i = 0; i < v.BagRecycleBin.Count; i++)
     {
         m_BagRecycleBin.Add(new BagRecycleGridObjWraper());
     }
     for (int i = 0; i < v.BagRecycleBin.Count; i++)
     {
         m_BagRecycleBin[i].FromPB(v.BagRecycleBin[i]);
     }
     m_RoleAttr.Clear();
     for (int i = 0; i < v.RoleAttr.Count; i++)
     {
         m_RoleAttr.Add(new OnlineDataRoleAttrObjWraperV1());
     }
     for (int i = 0; i < v.RoleAttr.Count; i++)
     {
         m_RoleAttr[i].FromPB(v.RoleAttr[i]);
     }
     m_RecommendFriendOffset    = v.RecommendFriendOffset;
     m_RecommendFriendFlushTime = v.RecommendFriendFlushTime;
     m_RecommendFriendLastList.Clear();
     for (int i = 0; i < v.RecommendFriendLastList.Count; i++)
     {
         m_RecommendFriendLastList.Add(v.RecommendFriendLastList[i]);
     }
     m_FollowmeUserId.Clear();
     for (int i = 0; i < v.FollowmeUserId.Count; i++)
     {
         m_FollowmeUserId.Add(v.FollowmeUserId[i]);
     }
     m_FollowWho  = v.FollowWho;
     m_ThiefObjId = v.ThiefObjId;
 }