private void Start() { OneSignal.StartInit(appId) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; }
void Start() { extraMessage = null; // Enable line below to debug issues with setuping OneSignal. (logLevel, visualLogLevel) OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.VERBOSE, OneSignal.LOG_LEVEL.NONE); // If you set to true, the user will have to provide consent // using OneSignal.UserDidProvideConsent(true) before the // SDK will initialize OneSignal.SetRequiresUserPrivacyConsent(requiresUserPrivacyConsent); // The only required method you need to call to setup OneSignal to receive push notifications. // Call before using any other methods on OneSignal (except setLogLevel or SetRequiredUserPrivacyConsent) // Should only be called once when your app is loaded. // OneSignal.Init(OneSignal_AppId); OneSignal.StartInit("241adf49-a128-4b4b-830a-5edd482602b3") .HandleNotificationReceived(HandleNotificationReceived) .HandleNotificationOpened(HandleNotificationOpened) .HandleInAppMessageClicked(HandlerInAppMessageClicked) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; OneSignal.permissionObserver += OneSignal_permissionObserver; OneSignal.subscriptionObserver += OneSignal_subscriptionObserver; OneSignal.emailSubscriptionObserver += OneSignal_emailSubscriptionObserver; var pushState = OneSignal.GetPermissionSubscriptionState(); OneSignalInAppMessageTriggerExamples(); }
void Start() { extraMessage = null; // Enable line below to debug issues with setuping OneSignal. (logLevel, visualLogLevel) OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.VERBOSE, OneSignal.LOG_LEVEL.NONE); // The only required method you need to call to setup OneSignal to receive push notifications. // Call before using any other methods on OneSignal. // Should only be called once when your app is loaded. // OneSignal.Init(OneSignal_AppId); OneSignal.StartInit("b2f7f966-d8cc-11e4-bed1-df8f05be55ba") .HandleNotificationReceived(HandleNotificationReceived) .HandleNotificationOpened(HandleNotificationOpened) //.InFocusDisplaying(OneSignal.OSInFocusDisplayOption.Notification) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; OneSignal.permissionObserver += OneSignal_permissionObserver; OneSignal.subscriptionObserver += OneSignal_subscriptionObserver; var pushState = OneSignal.GetPermissionSubscriptionState(); Debug.Log("pushState.subscriptionStatus.subscribed : " + pushState.subscriptionStatus.subscribed); Debug.Log("pushState.subscriptionStatus.userId : " + pushState.subscriptionStatus.userId); }
void Start() { if (PlayerPrefs.GetInt("PrimeraVez") == 0) { extraMessage = null; // Enable line below to debug issues with setuping OneSignal. (logLevel, visualLogLevel) OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.VERBOSE, OneSignal.LOG_LEVEL.NONE); // The only required method you need to call to setup OneSignal to receive push notifications. // Call before using any other methods on OneSignal. // Should only be called once when your app is loaded. // OneSignal.Init(OneSignal_AppId, GoogleProjectNumber); OneSignal.StartInit("ecb87d2e-1d24-401d-ae69-ae6aeedfe69f", "991857066362") .HandleNotificationReceived(HandleNotificationReceived) .HandleNotificationOpened(HandleNotificationOpened) .InFocusDisplaying(OneSignal.OSInFocusDisplayOption.Notification) .EndInit(); PlayerPrefs.SetInt("PrimeraVez", 1); PlayerPrefs.SetInt("Subs", 1); BtnYes.SetActive(true); } if (PlayerPrefs.GetInt("Subs") == 0) { BtnYes.SetActive(false); BtnNo.SetActive(true); } if (PlayerPrefs.GetInt("Subs") == 1) { BtnYes.SetActive(true); BtnNo.SetActive(false); } }
// ************************** // Public functions // ************************** public void Start() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("764072f7-5054-4058-b5a6-f5bb724fead1") .HandleNotificationOpened(HandleNotificationOpened) .HandleNotificationReceived(HandleNotificationReceived) .InFocusDisplaying(OneSignal.OSInFocusDisplayOption.Notification) .EndInit(); OneSignal.IdsAvailable((userId, pushToken) => { m_oneSignalPlayerID = userId; m_oneSignalPushToken = pushToken; if (Debug.isDebugBuild) { Debug.Log("------- VREEL: UserID: " + userId + " - PushToken: " + pushToken); } }); // Call syncHashedEmail anywhere in your app if you have the user's email. // This improves the effectiveness of OneSignal's "best-time" notification scheduling feature. // OneSignal.syncHashedEmail(userEmail); if (Debug.isDebugBuild) { OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.DEBUG, OneSignal.LOG_LEVEL.DEBUG); } }
void Start() { AppsFlyer.setAppsFlyerKey("yHiUWGDALquAxRVr3LCn8V"); #if UNITY_IOS AppsFlyer.setAppID("yHiUWGDALquAxRVr3LCn8V"); AppsFlyer.trackAppLaunch(); #elif UNITY_ANDROID AppsFlyer.setAppID("com.qwe.qwe-Standalone"); AppsFlyer.init("yHiUWGDALquAxRVr3LCn8V", "AppsFlyerTrackerCallbacks"); #endif StartCoroutine(appFlyerCor()); OneSignal.StartInit("f512932f-26c4-4060-82bc-ee1a54a2d5d7") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.DEBUG, OneSignal.LOG_LEVEL.DEBUG); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; var webViewGameObject = new GameObject("UniWebView"); webView = webViewGameObject.AddComponent <UniWebView>(); webView.toolBarShow = true; webView.Load("https://google.com"); webView.Show(); }
// Use this for initialization void Start() { OneSignal.StartInit("3aa3511a-f03a-4cb8-8734-ff200ab027d5") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; }
// Use this for initialization void Start() { OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.VERBOSE, OneSignal.LOG_LEVEL.NONE); OneSignal.StartInit("---") .HandleNotificationReceived(HandleNotificationReceived) .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); }
void Start() { OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.NONE, OneSignal.LOG_LEVEL.NONE); OneSignal.StartInit("ca066e57-a54e-4704-9020-7aecdcd219f0") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; DontDestroyOnLoad(gameObject); }
//-------------------------------------- // PUBLIC METHODS //-------------------------------------- public void InitOneSignalNotifications() { #if ONE_SIGNAL_ENABLED OneSignal.StartInit(AndroidNativeSettings.Instance.OneSignalAppID, AndroidNativeSettings.Instance.GCM_SenderId) .HandleNotificationReceived(HandleNotificationReceived) .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); #endif }
void Start() { OneSignal.StartInit(id) .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.DEBUG, OneSignal.LOG_LEVEL.DEBUG); }
void Start() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("18acf8c9-f31d-485a-92ab-8d7b886be084") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; }
void Start() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("3cbbf30e-5e96-4c6d-a428-3f12c701cd4f") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; }
void Start() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("e2fd4c6c-3911-4b0a-a823-4177a1a87436") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; }
void Start() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) //OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("d941062c-71c4-47a6-ab87-e4fe5a73a755") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; }
private void InitialiseOneSignalService() { OneSignalServiceSettings _settings = NPSettings.AddonServicesSettings.OneSignalService; OneSignal.StartInit(appID: _settings.AppID, googleProjectNumber: _settings.GoogleProjectNumber) .HandleNotificationReceived(DidReceiveOneSignalNotification) .InFocusDisplaying(OneSignal.OSInFocusDisplayOption.None) .Settings(new Dictionary <string, bool>() { { OneSignal.kOSSettingsAutoPrompt, false } }) .EndInit(); }
/// <summary> /// Initializes the push notification service. /// </summary> public static void Init() { #if EM_ONESIGNAL // The only required method you need to call to setup OneSignal to recieve push notifications. // Call before using any other methods on OneSignal. // Should only be called once when your game is loaded. OneSignal.StartInit(EM_Settings.Notifications.OneSignalAppId) .HandleNotificationOpened(HandleNotificationOpened) .InFocusDisplaying(OneSignal.OSInFocusDisplayOption.None) .EndInit(); #else Debug.LogError("SDK missing. Please import OneSignal plugin for Unity."); #endif }
protected virtual void Start() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit(appKey) .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; if (sendPushOnStart) { SendNotification(); } }
void Start() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); // 6ddb852c-dfca-4e69-84d9-3c5d38a4b34b //AndroidRoman//OneSignal.StartInit("18acf8c9-f31d-485a-92ab-8d7b886be084") OneSignal.StartInit("6ddb852c-dfca-4e69-84d9-3c5d38a4b34b")// YK .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; // проверка OneSignal.subscriptionObserver += OneSignal_subscriptionObserver; }
void Start() { Debug.Log("InitOneSignal mono behaviour Start() -->"); OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.VERBOSE, OneSignal.LOG_LEVEL.NONE); OneSignal.StartInit(OS_APP_ID) .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.SetLocationShared(false); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; Debug.Log("<-- InitOneSignal mono behaviour Start() done."); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); global::Xamarin.Forms.Forms.Init(this, bundle); Xamarin.FormsMaps.Init(this, bundle); CrossGeofence.Initialize <CrossGeofenceListener>(); LoadApplication(new App()); // Initialize OneSignal OneSignal.StartInit("443e79c9-a079-44c0-8b0c-0ae41fa21db9", "914546316019").EndInit(); }
void Start() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("a679caa4-ff0e-4bc9-a39b-57fa977e8e1a") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.None; // Call syncHashedEmail anywhere in your app if you have the user's email. // This improves the effectiveness of OneSignal's "best-time" notification scheduling feature. // OneSignal.syncHashedEmail(userEmail); }
void Start() { // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("ee918653-6c7b-42d3-a7a2-6dbf7458a219") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; Scene currentScene = SceneManager.GetActiveScene(); sceneName = currentScene.name; sceneFader = FindObjectOfType <SceneFader>(); }
void Start() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("503506cc-010c-4ad7-a999-3c2745ac9f37") .HandleNotificationReceived(HandleNotificationReceived) .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; if (PlayerPrefs.GetString("uuid") != null) { OneSignal.SendTag("uuid", PlayerPrefs.GetString("uuid")); } }
void Start() { PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder().Build(); PlayGamesPlatform.InitializeInstance(config); PlayGamesPlatform.Activate(); // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("fa202439-9521-4aa6-ae50-49cd7aee3a2f") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; }
/// <summary> /// Init the push notification service after an optional delay time. /// </summary> public static void Init() { #if EM_ONESIGNAL // The only required method you need to call to setup OneSignal to recieve push notifications. // Call before using any other methods on OneSignal. // Should only be called once when your game is loaded. OneSignal.StartInit(EM_Settings.Notification.OneSignalAppId, EM_Settings.Notification.GoogleProjectNumber) .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); #else if (Debug.isDebugBuild) { Debug.LogError("SDK missing. Please import OneSignal plugin for Unity."); } #endif }
void trySubscribeUsersForPushes() { #if UNITY_IOS if (gameLogicController._score >= 20) { if (gameGlobalSettings.paidGame) { OneSignal.StartInit(gameGlobalSettings.hdOneSignalId, gameGlobalSettings.hdOneSignalProjectNumber).EndInit(); } else { OneSignal.StartInit(gameGlobalSettings.freeOneSignalId, gameGlobalSettings.freeOneSignalProjectNumber).EndInit();; } } #endif }
// Use this for initialization void Start() { #if !UNITY_EDITOR OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.VERBOSE, OneSignal.LOG_LEVEL.NONE); OneSignal.StartInit("d1637280-1caa-4fbe-a688-a10c9bb36890") .HandleNotificationReceived(HandleNotificationReceived) .HandleNotificationOpened(HandleNotificationOpened) .InFocusDisplaying(OneSignal.OSInFocusDisplayOption.None) .EndInit(); OneSignal.IdsAvailable((userId, pushToken) => { id = userId; //StartCoroutine (onCoroutine()); }); #endif }
public static void Create() { // Enable line below to enable logging if you are having issues setting up OneSignal. (logLevel, visualLogLevel) // OneSignal.SetLogLevel(OneSignal.LOG_LEVEL.INFO, OneSignal.LOG_LEVEL.INFO); OneSignal.StartInit("30aeaac5-eace-4f2b-a39d-c28318eb6d73") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; // Call syncHashedEmail anywhere in your app if you have the user's email. // This improves the effectiveness of OneSignal's "best-time" notification scheduling feature. // OneSignal.syncHashedEmail(userEmail); OneSignal.IdsAvailable((id, tocken) => { Id = id; Tocken = tocken; }); }
private void Start() { OneSignal.StartInit("7994bb6b-6d39-4875-9107-6b4f6fc01d20") .HandleNotificationOpened(HandleNotificationOpened) .EndInit(); OneSignal.inFocusDisplayType = OneSignal.OSInFocusDisplayOption.Notification; ReklamScript.RewardedReklamAl(); ReklamScript.BannerReklamAl(); ReklamScript.InterstitialReklamAl(); Invoke("BannerAc", 0.5f); if (BeforeScore != 0) { CurrentScoreTextTMPro.text = BeforeScore.ToString(); score = BeforeScore; } }