public static bool AskWearBackpack(PlayerClothing __instance, ushort id, byte quality, byte[] state) { var cancel = false; OnWearBackpack?.Invoke(__instance.player, id, quality, state, ref cancel); return(!cancel); }
private static bool AskWearBackpack(PlayerClothing __instance, ushort id, byte quality, byte[] state) { bool cancel = false; OnWearBackpack?.Invoke(__instance.player, id, quality, state, out cancel); return !cancel; }