public void NotifyOfUpdatedValues()
 {
     EditorApplication.update -= NotifyOfUpdatedValues;
     OnValuesUpdated?.Invoke();
 }
 public void NotifyUpdatedValues()
 {
     UnityEditor.EditorApplication.update -= NotifyUpdatedValues;
     OnValuesUpdated?.Invoke();
 }
예제 #3
0
 public void NotifyOfUpdatedValues()
 {
     OnValuesUpdated?.Invoke();
 }
예제 #4
0
 public virtual void NotifyUpdate()
 {
     OnValuesUpdated?.Invoke();
 }