public void RemoveVrInteractionData(BoidInteraction.Data i) { vRInteractionsData.Remove(i); OnVRInteractionsChangeData?.Invoke(vRInteractionsData); }
public void addVrInteractionData(BoidInteraction.Data interaction) { vRInteractionsData.Add(interaction); OnVRInteractionsChangeData?.Invoke(vRInteractionsData); }