private WebRequest(OnTextureCallback callback, object userData) { m_requestId = m_nextRequestId; m_nextRequestId++; m_onTextureCallback = callback; m_userData = userData; }
public static WebRequest GetTexture(string url, OnTextureCallback callback, object userData) { UnityWebRequest unityWebRequest = UnityWebRequestTexture.GetTexture(url); WebRequest webRequest = new WebRequest(callback, userData); webRequest.m_request = unityWebRequest; return(webRequest); }