private void OnSpeedRunEnd(object sender, OnSpeedRunEnd eventargs) { foreach (IAnalytics analytics in this.analytics) { analytics.OnSpeedRunEnd(eventargs.TimeSpan); } }
private void OnSpeedRunEnd(object sender, OnSpeedRunEnd eventargs) { this.defaultElementsCanvasGroup.interactable = true; this.speedRunElementsCanvasGroup.interactable = false; LeanTween.value(this.gameObject, f => { this.defaultElementsCanvasGroup.alpha = f; this.speedRunElementsCanvasGroup.alpha = 1 - f; this.defaultElementsCanvasGroup.transform.localPosition = Vector3.up * 25 * (1 - f); this.speedRunElementsCanvasGroup.transform.localPosition = Vector3.up * 25 * f; }, 0, 1, 0.5f).setEaseOutSine(); }
private void OnSpeedRunEnd(object sender, OnSpeedRunEnd eventArgs) { Social.ReportScore((long)eventArgs.TimeSpan.TotalMilliseconds, GPGSIds.leaderboard_speedrun, null); }