public void TriggerSetRootAgentScene(UUID agentID, Scene scene) { handlerSetRootAgentScene = OnSetRootAgentScene; if (handlerSetRootAgentScene != null) { handlerSetRootAgentScene(agentID, scene); } }
public void TriggerSetRootAgentScene(UUID agentID, Scene scene) { handlerSetRootAgentScene = OnSetRootAgentScene; if (handlerSetRootAgentScene != null) handlerSetRootAgentScene(agentID, scene); }