예제 #1
0
        private void TriggerGameRestarted()
        {
            print("[TEST] TriggerGameRestarted");

            SceneActivationBehaviour <BoardUIActivator> .Instance.HintRequested -= TryDeliverHint;

            OnRestarted?.Invoke(gameData);

            // stops time
            SetTimer(false);
        }
예제 #2
0
 private void Restart()
 {
     OnRestarted?.Invoke();
     DestroyRemainingShips();
 }