예제 #1
0
        private void RestartGame()
        {
            _state = State.Game;
            UpdateUI();

            OnRestartClick?.Invoke();
        }
예제 #2
0
 private void OnRestartBtnClick()
 {
     OnRestartClick?.Invoke();
 }
예제 #3
0
 private void RestartAction()
 {
     ResetUi();
     PlayerLock.MenuLock = false;
     OnRestartClick?.Invoke();
 }