private void OnProcessPurchaseStart(object sender, OnProcessPurchaseStart eventargs) { LeanTween.cancel(this.gameObject); this.canvasGroup.interactable = false; LeanTween.alphaCanvas(this.canvasGroup, 0, 0.5f).setEaseOutSine(); }
private void OnProcessPurchaseStart(object sender, OnProcessPurchaseStart eventargs) { this.Animate(1, Vector3.one); }