public void LeftButton() { audioSourceOnSceneLeft.Stop(); audioSourceOnSceneRight.Stop(); if (currentPointer > 0) { currentPointer -= 1; if (OnPointerChange != null) { OnPointerChange.Invoke(); } } }
public void RightButton() { audioSourceOnSceneLeft.Stop(); audioSourceOnSceneRight.Stop(); if (currentPointer < (2 * allPointersOnScene.Count - 1)) { currentPointer++; if (OnPointerChange != null) { OnPointerChange.Invoke(); } } if (currentPointer == 2 * allPointersOnScene.Count - 1) { colorsAnimation.SetActive(true); } }