private void OnGlobalInventoryAdded(byte page, byte index, ItemJar jar) { OnPlayerInventoryUpdated?.TryInvoke(Player, (InventoryGroup)Enum.Parse(typeof(InventoryGroup), page.ToString()), index, jar); OnInventoryUpdated?.TryInvoke(Player, (InventoryGroup)Enum.Parse(typeof(InventoryGroup), page.ToString()), index, jar); }
private void onInventoryUpdated(byte E, byte O, ItemJar P) { OnPlayerInventoryUpdated.TryInvoke(Player, (InventoryGroup)Enum.Parse(typeof(InventoryGroup), E.ToString()), O, P); OnInventoryUpdated.TryInvoke(Player, (InventoryGroup)Enum.Parse(typeof(InventoryGroup), E.ToString()), O, P); }
private void onInventoryUpdated(byte E, byte O, ItemJar P) { OnPlayerInventoryUpdated.TryInvoke(Player, (InventoryGroup)E, O, P); OnInventoryUpdated.TryInvoke(Player, (InventoryGroup)E, O, P); }