private PerConnectionMonitor CreatePerConnectionMonitor(string connection) { var monitor = new PerConnectionMonitor(connection); monitor.OnPingSample += MonitorOnOnPingSample; monitor.OnPingOpCodeDetected += code => OnPingOpCodeDetected?.Invoke(code); return(monitor); }
public ProcessContext(uint pid, TCPNetworkMonitor.NetworkMonitorType monitorType) { Monitor.ProcessID = pid; Monitor.MonitorType = monitorType; // Packet sent by game client won't be captured if filter is enabled for RawSocket mode, // so enable the filter only on WinPCap mode. Monitor.UseSocketFilter = monitorType == TCPNetworkMonitor.NetworkMonitorType.WinPCap; Monitor.MessageReceived = _packetMonitor.MessageReceived; Monitor.MessageSent = _packetMonitor.MessageSent; _packetMonitor.OnPingSample += PacketMonitorOnOnPingSample; _packetMonitor.OnPingOpCodeDetected += code => OnPingOpCodeDetected?.Invoke(code); }
public PerConnectionMonitor(string connection) { Connection = new ConnectionIdentifier(connection); _keepAliveHandler.OnPingSample += KeepAliveHandlerOnOnPingSample; _ipcHandler.OnPingSample += IpcHandlerOnOnPingSample; _keepAliveHandler.OnClientRecv += _pingOpCodeDetector.ClientRecv; _keepAliveHandler.OnClientSent += _pingOpCodeDetector.ClientSent; _ipcHandler.OnClientRecv += _pingOpCodeDetector.ClientRecv; _ipcHandler.OnClientSent += _pingOpCodeDetector.ClientSent; _pingOpCodeDetector.OnPingOpCodeDetected += opCode => { _ipcHandler.PingOpCode = opCode; OnPingOpCodeDetected?.Invoke(opCode); }; }
public ProcessContext(ProcessInfo process, NetworkMonitorType monitorType) { Monitor.ProcessID = process.Pid; if (process.FileName == Utils.GameExeNameDx11) { Monitor.OodlePath = process.FilePath; } Monitor.MonitorType = monitorType; // Packet sent by game client won't be captured if filter is enabled for RawSocket mode, // so enable the filter only on WinPCap mode. Monitor.UseRemoteIpFilter = monitorType == NetworkMonitorType.WinPCap; Monitor.MessageReceivedEventHandler = _packetMonitor.MessageReceived; Monitor.MessageSentEventHandler = _packetMonitor.MessageSent; _packetMonitor.OnPingSample += PacketMonitorOnOnPingSample; _packetMonitor.OnPingOpCodeDetected += code => OnPingOpCodeDetected?.Invoke(code); }