protected virtual void OnMessageReceived(OnMessagereceivedEventArgs e) { EventHandler <OnMessagereceivedEventArgs> handler = MessageReceived; if (handler != null) { handler(this, e); } }
public void ReadCallback(IAsyncResult ar) { String content = String.Empty; // Retrieve the state object and the handler socket // from the asynchronous state object. StateObject state = (StateObject)ar.AsyncState; Socket handler = state.workSocket; // Read data from the client socket. int bytesRead = handler.EndReceive(ar); if (bytesRead > 0) { // There might be more data, so store the data received so far. state.sb.Append(Encoding.ASCII.GetString( state.buffer, 0, bytesRead)); // Check for end-of-file tag. If it is not there, read // more data. content = state.sb.ToString(); if (content.IndexOf("<EOF>") > -1) { //EventArgs args = new EventArgs(); OnMessagereceivedEventArgs args = new OnMessagereceivedEventArgs(); args.socket = handler; args.content = content.Remove(content.IndexOf("<EOF>")); OnMessageReceived(args); } else { // Not all data received. Get more. handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state); } } }