예제 #1
0
        /// <summary>
        /// Determines if the message is allowed to be sent via bot
        /// </summary>
        /// <param name="message"></param>
        /// <returns>Bool if message is allowed to send</returns>
        internal bool AllowToSendMessage(string message)
        {
            if (!_throttlingTimer.Enabled)
            {
                _throttlingTimer.Start();
            }

            // Message is empty or exceeds maximum characater limit
            if (String.IsNullOrEmpty(message) || message.Length >= MaxCharacterLimit)
            {
                _logger.LogInformation("Message was THROTTLED. Message was empty or exceeds maximum character limit: {message}.", message);

                OnMessageThrottled?.Invoke(this, new OnMessageThrottledArgs
                {
                    Interval  = ThrottlingInterval,
                    Message   = message,
                    Violation = String.IsNullOrEmpty(message) ? ThrottleViolation.MessageEmpty : ThrottleViolation.MessageLimitExceeded
                });
                return(false);
            }

            // Check messages limit
            if ((_botDataManager.IsBotModerator && _messagesSent >= MaxModeratorMessagesLimit) || (!_botDataManager.IsBotModerator && _messagesSent >= MaxMessagesLimit))
            {
                _logger.LogInformation("Message was THROTTLED: {message}.", message);

                OnMessageThrottled?.Invoke(this, new OnMessageThrottledArgs
                {
                    Interval  = ThrottlingInterval,
                    Message   = message,
                    Violation = ThrottleViolation.ExcessiveSending
                });
                return(false);
            }

            _messagesSent++;
            return(true);
        }
예제 #2
0
        public Client() : base(null)
        {
            ThreadDispatcher.EnsureCreated();

            base.OverrideBeingHostedCheck = true;

            base.OnLog       += (object sender, OnLogArgs e) => { ThreadDispatcher.Enqueue(() => OnLog?.Invoke(sender, e)); };
            base.OnConnected += ((object sender, OnConnectedArgs e) => { ThreadDispatcher.Enqueue(() => OnConnected?.Invoke(sender, e)); });

            base.OnJoinedChannel += ((object sender, OnJoinedChannelArgs e) => {
                ThreadDispatcher.Enqueue(() => OnJoinedChannel?.Invoke(sender, e));

                if (OnBeingHosted == null)
                {
                    return;
                }
                if (e.Channel.ToLower() != TwitchUsername && !OverrideBeingHostedCheck)
                {
                    ThreadDispatcher.Enqueue(() => throw new BadListenException("BeingHosted", "You cannot listen to OnBeingHosted unless you are connected to the broadcaster's channel as the broadcaster. You may override this by setting the TwitchClient property OverrideBeingHostedCheck to true."));
                }
            });

            base.OnIncorrectLogin         += ((object sender, OnIncorrectLoginArgs e) => { ThreadDispatcher.Enqueue(() => OnIncorrectLogin?.Invoke(sender, e)); });
            base.OnChannelStateChanged    += ((object sender, OnChannelStateChangedArgs e) => { ThreadDispatcher.Enqueue(() => OnChannelStateChanged?.Invoke(sender, e)); });
            base.OnUserStateChanged       += ((object sender, OnUserStateChangedArgs e) => { ThreadDispatcher.Enqueue(() => OnUserStateChanged?.Invoke(sender, e)); });
            base.OnMessageReceived        += ((object sender, OnMessageReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageReceived?.Invoke(sender, e)); });
            base.OnWhisperReceived        += ((object sender, OnWhisperReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperReceived?.Invoke(sender, e)); });
            base.OnMessageSent            += ((object sender, OnMessageSentArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageSent?.Invoke(sender, e)); });
            base.OnWhisperSent            += ((object sender, OnWhisperSentArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperSent?.Invoke(sender, e)); });
            base.OnChatCommandReceived    += ((object sender, OnChatCommandReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnChatCommandReceived?.Invoke(sender, e)); });
            base.OnWhisperCommandReceived += ((object sender, OnWhisperCommandReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperCommandReceived?.Invoke(sender, e)); });
            base.OnUserJoined             += ((object sender, OnUserJoinedArgs e) => { ThreadDispatcher.Enqueue(() => OnUserJoined?.Invoke(sender, e)); });
            base.OnModeratorJoined        += ((object sender, OnModeratorJoinedArgs e) => { ThreadDispatcher.Enqueue(() => OnModeratorJoined?.Invoke(sender, e)); });
            base.OnModeratorLeft          += ((object sender, OnModeratorLeftArgs e) => { ThreadDispatcher.Enqueue(() => OnModeratorLeft?.Invoke(sender, e)); });
            base.OnNewSubscriber          += ((object sender, OnNewSubscriberArgs e) => { ThreadDispatcher.Enqueue(() => OnNewSubscriber?.Invoke(sender, e)); });
            base.OnReSubscriber           += ((object sender, OnReSubscriberArgs e) => { ThreadDispatcher.Enqueue(() => OnReSubscriber?.Invoke(sender, e)); });
            base.OnHostLeft += ((object sender, EventArgs arg) => { ThreadDispatcher.Enqueue(() => OnHostLeft?.Invoke(sender, arg)); });
            base.OnExistingUsersDetected += ((object sender, OnExistingUsersDetectedArgs e) => { ThreadDispatcher.Enqueue(() => OnExistingUsersDetected?.Invoke(sender, e)); });
            base.OnUserLeft                         += ((object sender, OnUserLeftArgs e) => { ThreadDispatcher.Enqueue(() => OnUserLeft?.Invoke(sender, e)); });
            base.OnHostingStarted                   += ((object sender, OnHostingStartedArgs e) => { ThreadDispatcher.Enqueue(() => OnHostingStarted?.Invoke(sender, e)); });
            base.OnHostingStopped                   += ((object sender, OnHostingStoppedArgs e) => { ThreadDispatcher.Enqueue(() => OnHostingStopped?.Invoke(sender, e)); });
            base.OnDisconnected                     += ((object sender, OnDisconnectedEventArgs e) => { ThreadDispatcher.Enqueue(() => OnDisconnected?.Invoke(sender, e)); });
            base.OnConnectionError                  += ((object sender, OnConnectionErrorArgs e) => { ThreadDispatcher.Enqueue(() => OnConnectionError?.Invoke(sender, e)); });
            base.OnChatCleared                      += ((object sender, OnChatClearedArgs e) => { ThreadDispatcher.Enqueue(() => OnChatCleared?.Invoke(sender, e)); });
            base.OnUserTimedout                     += ((object sender, OnUserTimedoutArgs e) => { ThreadDispatcher.Enqueue(() => OnUserTimedout?.Invoke(sender, e)); });
            base.OnLeftChannel                      += ((object sender, OnLeftChannelArgs e) => { ThreadDispatcher.Enqueue(() => OnLeftChannel?.Invoke(sender, e)); });
            base.OnUserBanned                       += ((object sender, OnUserBannedArgs e) => { ThreadDispatcher.Enqueue(() => OnUserBanned?.Invoke(sender, e)); });
            base.OnModeratorsReceived               += ((object sender, OnModeratorsReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnModeratorsReceived?.Invoke(sender, e)); });
            base.OnChatColorChanged                 += ((object sender, OnChatColorChangedArgs e) => { ThreadDispatcher.Enqueue(() => OnChatColorChanged?.Invoke(sender, e)); });
            base.OnSendReceiveData                  += ((object sender, OnSendReceiveDataArgs e) => { ThreadDispatcher.Enqueue(() => OnSendReceiveData?.Invoke(sender, e)); });
            base.OnNowHosting                       += ((object sender, OnNowHostingArgs e) => { ThreadDispatcher.Enqueue(() => OnNowHosting?.Invoke(sender, e)); });
            base.OnBeingHosted                      += ((object sender, OnBeingHostedArgs e) => { ThreadDispatcher.Enqueue(() => OnBeingHosted?.Invoke(sender, e)); });
            base.OnRaidNotification                 += ((object sender, OnRaidNotificationArgs e) => { ThreadDispatcher.Enqueue(() => OnRaidNotification?.Invoke(sender, e)); });
            base.OnGiftedSubscription               += ((object sender, OnGiftedSubscriptionArgs e) => { ThreadDispatcher.Enqueue(() => OnGiftedSubscription?.Invoke(sender, e)); });
            base.OnRaidedChannelIsMatureAudience    += ((object sender, EventArgs arg) => { ThreadDispatcher.Enqueue(() => OnRaidedChannelIsMatureAudience?.Invoke(sender, arg)); });
            base.OnRitualNewChatter                 += ((object sender, OnRitualNewChatterArgs e) => { ThreadDispatcher.Enqueue(() => OnRitualNewChatter?.Invoke(sender, e)); });
            base.OnFailureToReceiveJoinConfirmation += ((object sender, OnFailureToReceiveJoinConfirmationArgs e) => { ThreadDispatcher.Enqueue(() => OnFailureToReceiveJoinConfirmation?.Invoke(sender, e)); });
            base.OnUnaccountedFor                   += ((object sender, OnUnaccountedForArgs e) => { ThreadDispatcher.Enqueue(() => OnUnaccountedFor?.Invoke(sender, e)); });
            base.OnSelfRaidError                    += ((object sender, EventArgs e) => { ThreadDispatcher.Enqueue(() => OnSelfRaidError?.Invoke(sender, e)); });
            base.OnNoPermissionError                += ((object sender, EventArgs e) => { ThreadDispatcher.Enqueue(() => OnNoPermissionError?.Invoke(sender, e)); });
            base.OnMessageCleared                   += ((object sender, OnMessageClearedArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageCleared?.Invoke(sender, e)); });
            base.OnReconnected                      += ((object sender, OnReconnectedEventArgs e) => { ThreadDispatcher.Enqueue(() => OnReconnected?.Invoke(sender, e)); });
            base.OnWhisperThrottled                 += ((object sender, OnWhisperThrottledEventArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperThrottled?.Invoke(sender, e)); });
            base.OnMessageThrottled                 += ((object sender, OnMessageThrottledEventArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageThrottled?.Invoke(sender, e)); });
            base.OnCommunitySubscription            += ((object sender, OnCommunitySubscriptionArgs e) => { ThreadDispatcher.Enqueue(() => OnCommunitySubscription?.Invoke(sender, e)); });
            base.OnError        += ((object sender, OnErrorEventArgs e) => { ThreadDispatcher.Enqueue(() => OnError?.Invoke(sender, e)); });
            base.OnVIPsReceived += ((object sender, OnVIPsReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnVIPsReceived?.Invoke(sender, e)); });
        }
예제 #3
0
 public void MessageThrottled(OnMessageThrottledEventArgs eventArgs)
 {
     OnMessageThrottled?.Invoke(this, eventArgs);
 }