private void OnInitalizedHandler() { SetActionState(false); Debug.Log("AppCore IAP -> IAP initialized successfully."); OnInitializedEvent?.Invoke(); }
static void OnChangePlayMode(PlayModeStateChange playMode) { switch (playMode) { case PlayModeStateChange.ExitingPlayMode: SetIsInGameMode(false); break; case PlayModeStateChange.EnteredPlayMode: SetIsInGameMode(true); ItemIdAssigner.AssignItemId(); ItemTemplateIdAssigner.Execute(); LayerCollisionConfigurer.SetupLayerCollision(); var rootGameObjects = SceneManager.GetActiveScene().GetRootGameObjects(); var spawnPoints = GetComponentsInGameObjectsChildren <ISpawnPoint>(rootGameObjects); SpawnPointManager = new SpawnPointManager(spawnPoints); // 疑似Playerの設定 var enterDeviceType = EnterDeviceType.Desktop; if (XRSettings.enabled) { enterDeviceType = EnterDeviceType.VR; } var despawnHeight = GetComponentInGameObjectsChildren <IDespawnHeight>(rootGameObjects).Height; PlayerPresenter = new PlayerPresenter(PermissionType.Audience, enterDeviceType, SpawnPointManager); new AvatarRespawner(despawnHeight, PlayerPresenter); var itemCreator = new ItemCreator(GetComponentsInGameObjectsChildren <ICreateItemGimmick>(rootGameObjects)); var itemDestroyer = new ItemDestroyer(PlayerPresenter.PlayerTransform.GetComponent <IItemController>()); new ItemRespawner(despawnHeight, itemCreator, itemDestroyer, GetComponentsInGameObjectsChildren <IMovableItem>(rootGameObjects)); var mainScreenViews = GetComponentsInGameObjectsChildren <IMainScreenView>(rootGameObjects); MainScreenPresenter = new MainScreenPresenter(mainScreenViews); var rankingScreenViews = GetComponentsInGameObjectsChildren <IRankingScreenView>(rootGameObjects); var rankingScreenPresenter = new RankingScreenPresenter(rankingScreenViews); rankingScreenPresenter.SetRanking(11); var commentScreenViews = GetComponentsInGameObjectsChildren <ICommentScreenView>(rootGameObjects); CommentScreenPresenter = new CommentScreenPresenter(commentScreenViews); SetupTriggerGimmicks(rootGameObjects, itemCreator, itemDestroyer); OnInitializedEvent?.Invoke(); break; } }