예제 #1
0
    private void ShowInfo()
    {
        if (!nftItemInfo.gameObject.activeSelf)
        {
            AudioScriptableObjects.dialogOpen.Play(true);
        }

        OnHideAllInfos?.Invoke();
        nftItemInfo.SetActive(true);
    }
예제 #2
0
 protected override void SetSelection(bool isSelected)
 {
     base.SetSelection(isSelected);
     OnHideAllInfos?.Invoke();
 }
예제 #3
0
 private void ShowInfo()
 {
     OnHideAllInfos?.Invoke();
     nftItemInfo.SetActive(true);
 }