public static void MaxBet() { if (GameState == 1) { Bet = 5; HandsPlayed = MaxHands; OnHandsPlayedChange?.Invoke(HandsPlayed); OnBetChange?.Invoke(Bet); Deal(); } }
public static void IncreaseHands() { if (GameState == 1) { HandsPlayed++; if (HandsPlayed > MaxHands) { HandsPlayed = 1; } OnHandsPlayedChange?.Invoke(HandsPlayed); } }