private void Update() { if (isGestureDone()) { OnGesture?.Invoke(this, EventArgs.Empty); } }
private void HandleGesture(IInputGesture gesture) => OnGesture?.Invoke(this, gesture);
private void Update() { if (isGestureDone()) { OnGesture?.Invoke(this, EventArgs.Empty); } }
private void HandleGesture(IInputGesture gesture) => OnGesture?.Invoke(this, gesture);