public void On(OnGameModeSelect mode)
 {
     if (mode.selectedGameMode == GameMode.Story)
     {
         StartStoryMode();
     }
     else
     {
         StartEndlessMode();
     }
 }
 public void On(OnGameModeSelect mode)
 {
     currentGameMode       = mode.selectedGameMode;
     currentGameDifficulty = mode.selectedDifficulty;
 }