/// <summary>
        /// Adds a delegate to the collision handler.
        /// </summary>
        /// <param name="index"></param>
        /// <param name="yourdelegate"></param>
        public void SetCollisionDelegate(int index, OnFrameDelegate yourdelegate)
        {
            CollisionHandler collisionHandler = FrameDelegates[index];

            collisionHandler.collisionDelegate += yourdelegate;
            FrameDelegates[index] = collisionHandler;
        }
예제 #2
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 public void TriggerOnFrame()
 {
     handlerFrame = OnFrame;
     if (handlerFrame != null)
     {
         handlerFrame();
     }
 }
예제 #3
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 public void TriggerOnFrame()
 {
     handlerFrame = OnFrame;
     if (handlerFrame != null)
     {
         handlerFrame();
     }
 }
예제 #4
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 public static extern void rig_setFrameCallback(OnFrameDelegate functionPtr);