/// <summary> /// Adds a delegate to the collision handler. /// </summary> /// <param name="index"></param> /// <param name="yourdelegate"></param> public void SetCollisionDelegate(int index, OnFrameDelegate yourdelegate) { CollisionHandler collisionHandler = FrameDelegates[index]; collisionHandler.collisionDelegate += yourdelegate; FrameDelegates[index] = collisionHandler; }
public void TriggerOnFrame() { handlerFrame = OnFrame; if (handlerFrame != null) { handlerFrame(); } }
public static extern void rig_setFrameCallback(OnFrameDelegate functionPtr);