public virtual void Raise() { #if !UNITY_ATOMS_GENERATE_DOCS && UNITY_EDITOR StackTraces.AddStackTrace(GetInstanceID(), StackTraceEntry.Create()); #endif OnEventNoValue?.Invoke(); }
public virtual void OnAfterDeserialize() { // Clear all delegates when exiting play mode if (OnEventNoValue != null) { foreach (var d in OnEventNoValue.GetInvocationList()) { OnEventNoValue -= (Action)d; } } }
public virtual void Raise() { StackTraces.AddStackTrace(GetInstanceID(), StackTraceEntry.Create()); OnEventNoValue?.Invoke(); }
protected void RaiseNoValue() { OnEventNoValue?.Invoke(); }
public virtual void Raise() { OnEventNoValue?.Invoke(); }