void TryConversation() { if (hasNextDialogue) { NextConversation(); } else { anim.SetBool(convoString, false); OnConversationEnded?.Raise(); Debug.Log("Conversation Ended! "); } }
public override void ConversationEnded(TWCConversation conversation, Foundation.NSError error) { Console.WriteLine($"Conversation ended with error: {error}"); OnConversationEnded?.Invoke(); }
public override void ConversationEnded(TWCConversation conversation) { Console.WriteLine("Conversation ended..."); OnConversationEnded?.Invoke(); ConversationsControls.Instance.Reset(); }