void TryConversation()
 {
     if (hasNextDialogue)
     {
         NextConversation();
     }
     else
     {
         anim.SetBool(convoString, false);
         OnConversationEnded?.Raise();
         Debug.Log("Conversation Ended! ");
     }
 }
예제 #2
0
 public override void ConversationEnded(TWCConversation conversation, Foundation.NSError error)
 {
     Console.WriteLine($"Conversation ended with error: {error}");
     OnConversationEnded?.Invoke();
 }
예제 #3
0
 public override void ConversationEnded(TWCConversation conversation)
 {
     Console.WriteLine("Conversation ended...");
     OnConversationEnded?.Invoke();
     ConversationsControls.Instance.Reset();
 }