예제 #1
0
        private void Initialize()
        {
            gameObject.name = VIEW_OBJECT_NAME;

            closeButton.onClick.AddListener(() => { OnCancelClick?.Invoke(); });
            cancelButton.onClick.AddListener(() => { OnCancelClick?.Invoke(); });
            continueButton.onClick.AddListener(() => { OnContinueClick?.Invoke(); });
        }
예제 #2
0
    public void Init()
    {
        redrawAreaButton.onClick.AddListener(() =>
        {
            OnRedrawAreaClick?.Invoke();
        });

        continueButton.onClick.AddListener(() =>
        {
            OnContinueClick?.Invoke();
        });

        backButton.onClick.AddListener(() =>
        {
            OnBackClick?.Invoke();
        });
    }