public void OnClick_PlayerCreate()
        {
            string playerName = PlayerName.text.Trim();

            if (playerName != string.Empty)
            {
                Player player = new Player(playerName);

                OnClickCreate?.Invoke(player);
            }
            else
            {
                Player player = new Player("Venet");

                OnClickCreate?.Invoke(player);
            }
        }
 public void OnClick_EnemyCreate()
 {
     OnClickCreate?.Invoke();
 }