protected override void UnhookEventHandlers() { OnPlayerDeathEvent.Unregister(HandlePlayerDeath); OnPlayerChatEvent.Unregister(HandlePlayerChat); OnPlayerCommandEvent.Unregister(HandlePlayerCommand); OnBlockChangingEvent.Unregister(HandleBlockChanging); OnPlayerSpawningEvent.Unregister(HandlePlayerSpawning); OnTabListEntryAddedEvent.Unregister(HandleTabListEntryAdded); OnSentMapEvent.Unregister(HandleSentMap); OnJoinedLevelEvent.Unregister(HandleJoinedLevel); base.UnhookEventHandlers(); }
protected override void UnhookEventHandlers() { OnEntitySpawnedEvent.Unregister(HandleEntitySpawned); OnTabListEntryAddedEvent.Unregister(HandleTabListEntryAdded); OnMoneyChangedEvent.Unregister(HandleMoneyChanged); OnBlockChangingEvent.Unregister(HandleBlockChanging); OnSendingModelEvent.Unregister(HandleSendingModel); OnPlayerConnectEvent.Unregister(HandlePlayerConnect); OnPlayerMoveEvent.Unregister(HandlePlayerMove); OnPlayerSpawningEvent.Unregister(HandlePlayerSpawning); OnJoinedLevelEvent.Unregister(HandleJoinedLevel); OnPlayerChatEvent.Unregister(HandlePlayerChat); OnGettingCanSeeEntityEvent.Unregister(HandleCanSeeEntity); base.UnhookEventHandlers(); }