private void OverrideHotbar(On.Terraria.Main.orig_DrawInterface_30_Hotbar orig, Main self) { orig(self); if (Main.LocalPlayer.HeldItem.type != ItemType <Datsuzei>()) { if (activationTimer > 0) { activationTimer -= 2; } else { activationTimer = 0; sparkles.ClearParticles(); } } if (activationTimer > 0 && !Main.playerInventory) { var activationTimerNoCurve = Datsuzei.activationTimer; var activationTimer = Helper.BezierEase(Math.Min(1, activationTimerNoCurve / 60f)); var hideTarget = new Rectangle(20, 20, 446, 52); if (!Main.screenTarget.IsDisposed) { Main.spriteBatch.Draw(Main.screenTarget, hideTarget, hideTarget, Color.White * activationTimer); } var backTex = GetTexture(AssetDirectory.MoonstoneItem + "DatsuzeiHotbar"); var target = new Rectangle(111, 20, (int)(backTex.Width * activationTimer), backTex.Height); var source = new Rectangle(0, 0, (int)(backTex.Width * activationTimer), backTex.Height); Main.spriteBatch.Draw(backTex, target, source, Color.White); Main.spriteBatch.End(); Main.spriteBatch.Begin(default, BlendState.Additive, default, default, default, default, Main.UIScaleMatrix);
private void Main_DrawInterface_30_Hotbar(On.Terraria.Main.orig_DrawInterface_30_Hotbar orig, Main self) { orig(self); }