private void Run_OnUserRemoved(On.RoR2.Run.orig_OnUserRemoved orig, RoR2.Run self, RoR2.NetworkUser user) { orig(self, user); usersRespawnTimers.RemoveUserRespawnTimer(user.id); }
private void Run_OnUserRemoved(On.RoR2.Run.orig_OnUserRemoved orig, Run self, NetworkUser user) { orig(self, user); players.Remove(user.connectionToClient); }