private bool HeroController_CanDreamNail(On.HeroController.orig_CanDreamNail orig, HeroController self) { if (WeaponSwapHandler.currentWeapon == WeaponType.Ranged) { return(false); } return(orig(self)); }
private bool CanDreamNail_Hook(On.HeroController.orig_CanDreamNail orig, HeroController self) { if (HP_WeaponHandler.currentGun.gunName != "Nail") { return(false); } return(orig(self)); }