// Update is called once per frame void Update() { if (balloonygenManagerPtr.getCameraTextureType() == CameraTextureType.CAMERA_TEXTURE_TYPE_SRC) { cameraTexturePtr[0] = balloonygenManagerPtr.getSrcCameraImageTexturePtr(); imagePtr.material.SetTexture("_MainTex", cameraTexturePtr[0].texture); } else if (balloonygenManagerPtr.getCameraTextureType() == CameraTextureType.CAMERA_TEXTURE_TYPE_BINARIZED) { cameraTexturePtr[1] = balloonygenManagerPtr.getBinarizedCameraImageTexturePtr(); imagePtr.material.SetTexture("_MainTex", cameraTexturePtr[1].texture); } debugText1.text = "Data1: " + omniProCamDataArrayPtr[0].id + " " + omniProCamDataArrayPtr[0].x + " " + omniProCamDataArrayPtr[0].y + " " + omniProCamDataArrayPtr[0].size; debugText2.text = "Data2: " + omniProCamDataArrayPtr[1].id + " " + omniProCamDataArrayPtr[1].x + " " + omniProCamDataArrayPtr[1].y + " " + omniProCamDataArrayPtr[1].size; debugText3.text = "Data3: " + omniProCamDataArrayPtr[2].id + " " + omniProCamDataArrayPtr[2].x + " " + omniProCamDataArrayPtr[2].y + " " + omniProCamDataArrayPtr[2].size; } // Update
// Update is called once per frame void Update () { /* スケールの微調整 */ if (!Input.GetKey(KeyCode.O)) { /* 縦スケールの微調整 */ if (Input.GetKey(KeyCode.E)) { scale.y += 0.1f * Time.deltaTime; transform.localScale = scale; } else if (Input.GetKey(KeyCode.D)) { scale.y -= 0.1f * Time.deltaTime; transform.localScale = scale; } /* 縦スケールの微調整 */ if (Input.GetKey(KeyCode.F)) { scale.x += 0.1f * Time.deltaTime; transform.localScale = scale; } else if (Input.GetKey(KeyCode.A)) { scale.x -= 0.1f * Time.deltaTime; transform.localScale = scale; } /* オフセットの設定 */ }else { /* 縦オフセットの微調整 */ if (Input.GetKey(KeyCode.E)) { offset.y += 0.05f * Time.deltaTime; transform.position = new Vector3(offset.x, 0.0f, offset.y); } else if (Input.GetKey(KeyCode.D)) { offset.y -= 0.05f * Time.deltaTime; transform.position = new Vector3(offset.x, 0.0f, offset.y); } /* 横オフセットの微調整 */ if (Input.GetKey(KeyCode.F)) { offset.x += 0.05f * Time.deltaTime; transform.position = new Vector3(offset.x, 0.0f, offset.y); } else if (Input.GetKey(KeyCode.A)) { offset.x -= 0.05f * Time.deltaTime; transform.position = new Vector3(offset.x, 0.0f, offset.y); } } /* 縦オフセットの微調整 */ if (Input.GetKey(KeyCode.E)) { offset.y += 0.05f * Time.deltaTime; transform.position = new Vector3(offset.x, 0.0f, offset.y); } /* 2値化閾値 */ if (Input.GetKey(KeyCode.UpArrow)) { binarizingThreshold += 1.0f; if (binarizingThreshold >= 255.0f) { binarizingThreshold = 255; } LibOmniProCam.setBinarizingThreshold(binarizingThreshold); print("BinarizingThreshold: " + binarizingThreshold); } else if (Input.GetKey(KeyCode.DownArrow)) { binarizingThreshold -= 1.0f; if (binarizingThreshold <= 0.0f) { binarizingThreshold = 0; } LibOmniProCam.setBinarizingThreshold(binarizingThreshold); print("BinarizingThreshold: " + binarizingThreshold); } ///* 高さ */ //if (Input.GetKey(KeyCode.PageUp)) { // transform.Translate(0.0f, 0.1f * Time.deltaTime, 0.0f); //} else if (Input.GetKey(KeyCode.PageDown)) { // transform.Translate(0.0f, -0.1f * Time.deltaTime, 0.0f); //} /* 書き出し */ if (Input.GetKeyDown(KeyCode.Alpha0)) { if (omniProCamDeviceManagerPtr.getCameraTextureType() == CameraTextureType.CAMERA_TEXTURE_TYPE_BINARIZED) { omniProCamDeviceManagerPtr.setCameraTextureType(CameraTextureType.CAMERA_TEXTURE_TYPE_SRC); print("CameraTextureType: Src"); } else { omniProCamDeviceManagerPtr.setCameraTextureType(CameraTextureType.CAMERA_TEXTURE_TYPE_BINARIZED); print("CameraTextureType: Binarized"); } } OmniProCamData[] ptr = omniProCamDeviceManagerPtr.getOmniProCamDataArrayPtr(); foreach (OmniProCamData i in ptr) { if (i.id != 0) { } } if (omniProCamDeviceManagerPtr.getCameraTextureType() == CameraTextureType.CAMERA_TEXTURE_TYPE_BINARIZED) { meshRenderer.material.SetTexture("_MainTex", omniProCamDeviceManagerPtr.getBinarizedCameraImageTexturePtr().texture); } else { meshRenderer.material.SetTexture("_MainTex", omniProCamDeviceManagerPtr.getSrcCameraImageTexturePtr().texture); } }