public void Construct(OldPartyController oldPartyController, string playerName, GameObject kickButton) { // Set kick button // kickButton.GetComponent <Button>().onClick.AddListener(() => oldPartyController.RemoveMemberFromParty(playerName)); kickButton.SetActive(true); }
public void Construct(OldPartyController oldPartyController, string playerName, GameObject memberSlot) { // Set on select set currentSelectedMember to selected character in party window memberSlot.GetComponent <Button>().onClick.AddListener(() => { if (oldPartyController.removeMemberWindow.activeSelf) { return; } oldPartyController.currentSelectedMember = playerName; }); }